Games
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@games The first demo I tried is for Jump4, a puzzle platformer where you have only one button, and a limited amount of jumps, don't let it's simple nature fool you, the game has several tricks up its sleeve to challenge you
@games The second demo is of ParaPerpescitve, a puzzle about prospective, to connect two separated blocks just on how the camera is positioned reminds me of Echochrome, PSP game with the same premise, this one though has some features of his own, like creating illusory bridges when covering a gap with another block, I'll definitely keep it in mind, you can also make the little guys fall into the void, if you're feeling particularly petty
Both look great. Thanks for introducing me to them! Wishlisted them.
The winners of this Next Fest for me so far have been:
Aero GPX
Someone finally made a new F-Zero. It just wasn't Nintendo. It feels like a proper modern version of F-Zero GX, but I don't think it's going to have online play. At least it'll have local multiplayer, which is far more important to me in a racing game.
Diesel Legacy: The Brazen Age
This is a 2v2 fighting game that I'm far more likely to play than 2XKO, since that one will almost certainly have no true offline mode and require installing a rootkit to play. No thanks. This one operates on 3 lanes, so all four teammates can be playing simultaneously. The art is gorgeous, the netcode feels great, and I could see myself getting really into this. The only problem is I don't know all of the game's mechanics, since the tutorial for the game really only teaches you about the 3 lanes. I can figure some stuff out in its best-in-class training mode, but without banging my head against the wall, I won't figure it all out. I'm sure the tutorial will be more robust at release.
Tactical Breach Wizards
This is probably the most high-profile of the three, so I don't need to say much about it. It's a tactics game with magical powers and a good sense of humor, from the maker of Gunpoint and Heat Signature. I'll be playing the full release for sure.
Also, I'd recommend Big Boy Boxing, a game inspired by Punch-Out, which I've played at PAX already, and now I'm just waiting for a release date. It's that good.
@ItalianSkeletonGaming @games not sure how well alt text federates, so for those wondering the games in the image are Jump4 (top) and ParaPerspective (bottom)
Haven't gotten around to trying any demos yet personally, but ParaPerspective looks like my kinda game as someone that enjoyed Echochrome
Tactical beach wizard. Wish it were multi player, but enjoyed it a lot either way.
So far I've really only played the Alters. It seems like an interesting blend of base/resource/personnel managment with some exploration and base building, plus the story seems pretty neat so I'm probably gonna pick it up when it releases.