this post was submitted on 07 Apr 2024
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[–] [email protected] 57 points 7 months ago
[–] [email protected] 33 points 7 months ago

The year is 2051. The Witcher 9 live service game is coming out this year, and it's supposed to be the industry's first A x 10^14 game, but Ubisoft has shattered expectations by announcing that their next Assassins Creed will be A x 10^16, skipping an entire generation of A's.

[–] [email protected] 32 points 7 months ago (3 children)

AAA-Category was already stupid in the first place. It originates from grading systems, but instead of a sane A - F grading or 100% - 0% we got AAA and Indy.

[–] [email protected] 1 points 7 months ago* (last edited 7 months ago) (2 children)

Pretty sure it comes from credit rating systems.

[–] [email protected] 3 points 7 months ago

Pretty sure it comes from America Automobile Associations.

[–] [email protected] 3 points 7 months ago

I think one could call credit rating a grading system. But I won't die on this hill.

[–] [email protected] 1 points 7 months ago

I agree, but I think AA also exists. I'd put Remnant From the Ashes in that category

[–] [email protected] 1 points 7 months ago

no it’s because you have to put two AAA batteries in the disc to play the game

[–] [email protected] 19 points 7 months ago
[–] [email protected] 17 points 7 months ago* (last edited 7 months ago) (1 children)

Remember when they released 2077 and Sony literally took it off the store because if how broken it was?

I'll take only 4 As if it means you release games when they're done, Pete.

[–] [email protected] 4 points 7 months ago

They took it down only after CD Projekt promised they could get refunds from Sony.

[–] [email protected] 13 points 7 months ago* (last edited 7 months ago)

All the article is trying to say is Cyberpunk took development expenses to another level.

He may have been jesting with the interviewer, but it’s not far from being the truth. It was revealed that year that Cyberpunk 2077 was a drastically expensive game to both develop and fix. It cost CD Projekt a whopping $125 million to fix the game and pump it with new content after it was released – the firm spent $21 million alone in marketing for the Phantom Liberty expansion. That’s more than some developers spend on an entire game.

By the time CD Projekt was ready to move away from Cyberpunk 2077, almost half a billion dollars had been invested in the game. If budget alone is enough to make a game ‘AAAAA’, CDP came close to that designation with Cyberpunk 2077.

[–] [email protected] 10 points 7 months ago

Reminds me of the '90s when pizza places started putting an ever increasing number of 'A's in front of their names just so that they'd be first in the phone book. So you had pages of things like "AAAAAAAAAAAAAAAAAAAAA Plus Pizza". I used to just skip those pages.

[–] [email protected] 9 points 7 months ago
[–] [email protected] 5 points 7 months ago

Quintuple-A is going to be the best thing since strand type games.

[–] [email protected] 4 points 7 months ago

AAAAAA Real Games

[–] [email protected] 3 points 7 months ago

They want to be the Gillette of gaming it seems.