Health comes first. Get everyone back on their feet, the game can wait.
Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
I hope your dad recovers soon, and you get well soon.
In unrelated news, I just finished beating the game with a rogue, which means I've beat it with each main character now! Now I'm going to try to beat it with each subclass.
Why the removal of catalyst? I thought it was great.
Mainly it's meant to cut extra steps and complexity out of the system in favor of people largely being able to make what they want with just a base item and energy. The random effect from catalysts themselves will live on in a new item though.
it says here that they're not getting removed i think
New artwork looks awesome
Yeah I know. What I mean is why changing the recepie to just require more alchemy energy.
because it makes the recipes more simple i suppose