this post was submitted on 18 Jun 2023
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pixel art

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I want to get into the pixel art space. I've heard of some tools a friend uses, but I'd prefer to use something open-source if possible. What are some of the best options available?

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[–] [email protected] 2 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago (1 children)

I believe aseprite is no longer open sourced?

[–] [email protected] 1 points 1 year ago (1 children)

they are "open source", but under their own license (eula), it used to be fully, there is a libre fork and they are working on a rewrite https://github.com/LibreSprite/LibreSprite

[–] [email protected] 1 points 1 year ago (1 children)

I tried installing the rewrite for libresprite but couldn't get it to go ;_;

[–] [email protected] 2 points 1 year ago

I managed to build main (or rather development) on arch linux without problems (https://github.com/LibreSprite/Dotto/tree/development). Must appreciate how easy it is to build compared to Aseprite. Tho its still quite far from usable even tho it has 1000 commits, but they are putting lots of work into it.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I'm not very experienced, so someone can probably correct me, but from what I've seen there's quite a few options. Technically, with the right settings, you can use Gimp or Krita. There's Piskel, which is open source and I think there's an offline build. Also, I've never used it before, but there's an open source fork of Aseprite called Libresprite.

Lospec has a good list of software(proprietary & open source ) HERE

[–] [email protected] 1 points 1 year ago

I was actually searching recently. I unfortunately couldn't find and dedicated pixel art programs that were open sourced and still being updated. Or at least ones with features I want.

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