It was an amazing film, so the methods worked.
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Results dont make it right. Also while I do agree that the throwing a bunch of different styles together was uniquely fitting for the style of this movie and made for a visually striking film, this is something that could have been handled in a less destructive way during the planning and storyboarding phases of the movie. It really is bad for your workers and long term product if you're making them animate entire scenes only to throw it in the trash and have someone else redo it.
There's a fallacy from implication there: just because the film ended up being really good does not mean these methods were the only way the film could have been good. It's not a zero sum game, you can make excellent movies and also not exploit your workers to do it. You just have to be humble enough to take another few months to finish it, a relatively small price to pay for treating your employees with decency.