this post was submitted on 13 Dec 2023
398 points (96.3% liked)

Funny: Home of the Haha

5682 readers
1282 users here now

Welcome to /c/funny, a place for all your humorous and amusing content.

Looking for mods! Send an application to Stamets!

Our Rules:

  1. Keep it civil. We're all people here. Be respectful to one another.

  2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry. I should not need to explain this one.

  3. Try not to repost anything posted within the past month. Beyond that, go for it. Not everyone is on every site all the time.


Other Communities:

founded 1 year ago
MODERATORS
 
top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 114 points 11 months ago* (last edited 11 months ago) (4 children)

Unless I'm mistaken, the most popular fiction in which VR is wildly popular is.. Ready Player One, Snow Crash, and Neuromancer. And in all of them, VR is only popular because people are trying to escape the hellscape that unrestrained capitalism has turned the planet into.

I dunno. Give it a few more years, maybe.

[–] [email protected] 25 points 11 months ago (1 children)

That's also because in VR you could build, inhabit, and explore worlds that felt real, giving you a sense of liberty in a world largely without. In the real world, VR has already been tainted by the capitalism - indeed, Decentraland specifically is largely a collection of vacant lots, half-finished projects, and corporate playgrounds. The most functional areas are those owned by megacorps.

Capitalism beat us to VR. The choice will be live in the real world, where there are at least some spaces for you outside of the system, or dive into a constructed one run by the people you were initially trying to escape.

[–] [email protected] 4 points 11 months ago

That’s also because in VR you could build, inhabit, and explore worlds that felt real, giving you a sense of liberty in a world largely without.

In Snowcrash/Necromancer the VR world is just as corrupt as the real world.

[–] [email protected] 18 points 11 months ago

These tech bros read those books and think, "cool, let's make this."

[–] [email protected] 10 points 11 months ago

I felt major Snow Crash vibes the first time I tried VRChat. Some of the servers are totally The Black Sun, without the hacker-programmed bouncers. But it also felt like a lot of the people were there escaping a reality they couldn't deal with.

[–] [email protected] 4 points 11 months ago (1 children)

We could go the Electric Sheep route and make a weird religion out of it

load more comments (1 replies)
[–] [email protected] 82 points 11 months ago (3 children)

And people still don't know what the fuck a metaverse is

A masterclass in colossal failure

[–] [email protected] 50 points 11 months ago

Plus finding out doesn't help.

"What's a metaverse"

"It's Second Life VR"

"Oh, no thanks"

[–] [email protected] 6 points 11 months ago (2 children)

It was a cash hole the lizard man could pour money into so that the story became how bad they fucked up the metaverse, and not the burgeoning story about how they created an algorithm that destroys democracy for a few extra dollars per active user.

load more comments (2 replies)
load more comments (1 replies)
[–] [email protected] 75 points 11 months ago (4 children)
[–] [email protected] 37 points 11 months ago* (last edited 11 months ago) (2 children)

My local mall has made a huge comeback over the last three or four years. Every weekend all the empty kiosks are taken over and a bunch of tables are set up by antique dealers and traders, and they basically use the entire mall as a giant flea market.

There is also a large fitness center at the mall, as well as a large gymnasium where they do gymnastics and whatever they call it, like gladiator/ obstacle course type training. Those have scheduled classes pretty much all day, and so all those people are constantly coming and going.

Most of the store fronts that were vacated by things like Radio Shack and Aeropostale and other big chains that seem to have evaporated are now filled with small businesses. There's an independent toy store, music store {instruments not records), liquor store, and a number of small offices such as a dentist and eye doctor, not really traditional mall merchants, but they are driving traffic better than Macy's had been for decades.

.

[–] [email protected] 20 points 11 months ago (4 children)

That's the mall future I want tbh. As long as parking is free. Include a lil park on some corner away from cars and better/cheaper food options and I would hang there all day. Malls in Japan are on another level. Lots of small unique locally owned businesses.

load more comments (4 replies)
[–] [email protected] 15 points 11 months ago (1 children)

This is great. Transforming malls into things that people actually want instead what they are told they want.

[–] [email protected] 6 points 11 months ago (1 children)

What, seven shoe stores and four jewelry stores all right across from one another isn't sustainable?

It's funny, like see the absurdity and unfairness of it, but hidden behind that is the fact that like, those four jewelry stores aren't even competing, they are owned by the same one or two companies, and those one or two companies are owned by the same handful of old country club families, and they also own the mall, half of the other stores, and everything in them is made in factories owned by some other handful of oligarchs. It's fucked.

load more comments (1 replies)
[–] [email protected] 10 points 11 months ago
[–] [email protected] 7 points 11 months ago

I need this as an edgy T-shirt from wish.

[–] [email protected] 7 points 11 months ago

"If you eat an infinite amount of virtual burgers, you'll still starve"

[–] [email protected] 70 points 11 months ago* (last edited 11 months ago)

And that report was like a year ago, imagine how it's looking now lol.

Edit: Might be worth pointing out this is not Facebook's Metaverse, but rather Decentraland, a web 3.0 crypto metaverse that is even shittier than Zuck's version.

[–] [email protected] 64 points 11 months ago* (last edited 11 months ago) (8 children)

Half legit half rhetorical question. If I wanted to see what the metaverse is like, how would I even do that? It has always felt like something in closed beta, or like an obscure Sony service that you need a PS5 and multiple premium memberships to access. I don't know if it's a program you install, a website you go to, or what. The fediverse might have accessibility issues but it's not nearly as bad as whatever the metaverse is. I actually didn't expect to still be saying "whatever the metaverse is" at this point but it never got any clearer.

[–] [email protected] 20 points 11 months ago (1 children)

It's an abstract concept that nobody is willing to pin down to specific requirements, only general principles. If you actually want a peak at what people are hyping just try vrchat. Prepare for massive culture whiplash, weird avatars, trolls, and things that are off putting to some like sexualized avatars and furries. And of course it's not for everyone and every application, that's corporate hype stupidity. Why do I still think there's something really important there? Cause there's something really special about all the small details. People who never would've met talking across thousands of miles "face to face." It's like our monkey brains process actual personal connection and bypass most the adversarial bullshit we've been cultivating in text social media.

[–] [email protected] 5 points 11 months ago (1 children)

I've seen vrchat and it looks awesome. I didn't care about it until I found out anybody can make avatars and levels. It's no IMVU. It's also pretty straightforward to type vrchat in a search engine and find somewhere to download the client. I found the article for this post and they're talking about a thing called decentraland. The metaverse is apparently any online game that uses a crypto wallet as the account, but decentraland seems like the only game available. What's the thing where nobody has legs then? That's what I thought the metaverse was.

https://futurism.com/the-byte/metaverse-decentraland-report-active-users

[–] [email protected] 6 points 11 months ago

OP is confusing Facebook's Metaverse with Decentraland, the later is a sort of ultra crude foundational game engine with some web 3.0 integration, you can buy land (obviously) and try to build experiences within your parcel.

[–] [email protected] 15 points 11 months ago* (last edited 11 months ago)

The quote I like the most on this subject is: “The metaverse isn’t a place; it’s a time in history when our digital identity and goods have as much or more importance than our real life versions.” I don’t think we’re there yet, but it also makes little (rational) sense that people spend money for virtual items in video games.

I think the closest playable analogues are actually Fortnite and Roblox. Interconnected worlds with external avatars that cross them. You play experiences vs. games. There’s brand integration so Goku can fight John Wick. It’s pretty close?

[–] [email protected] 13 points 11 months ago (1 children)

The fediverse might have accessibility issues but it’s not nearly as bad as whatever the fediverse is

Didn't you mean to say metaverse the second time you mentioned fediverse?

[–] [email protected] 8 points 11 months ago

Yeah. Thanks for noticing.

load more comments (5 replies)
[–] [email protected] 50 points 11 months ago (1 children)

That’s Decentraland. It does not even support VR.

You’re conflating Meta and some cryptobro bullshit when talking about legs.

[–] [email protected] 8 points 11 months ago (1 children)

No, they are talking about Meta Avatars and Meta Horizon Worlds, the multiplayer platform for gaming and socializing that Meta itself created and in which the avatars originally didn't feature legs.

[–] [email protected] 9 points 11 months ago (1 children)

Yeah, but the article is about Decentraland, it literally says it's name down in the corner. OP got the two mixed up.

load more comments (1 replies)
[–] [email protected] 35 points 11 months ago

Steam player counter indicates there are currently 25347 players live playing VRChat on Steam. VRChat had an all-time peak of 46814 concurrent players on 1 January 2023.

Talk about getting ratioed.

[–] [email protected] 33 points 11 months ago (4 children)

Gee, I wonder how that other VR hang out game is doing..

let's see.. Oh, 24k daily.

[–] [email protected] 14 points 11 months ago

A game that is actually built and formed by its users outperforming one designed by an alien billionaire that doesn't understand people. Colour me surprised!

[–] [email protected] 5 points 11 months ago

Even ChilloutVR is seeing more activity than facebookvr/decentrashit

load more comments (2 replies)
[–] [email protected] 29 points 11 months ago

On a bright side, that’s $1.2 billion less to spend on destroying democracies across the world

[–] [email protected] 28 points 11 months ago (2 children)

That number is absolutely incredible! I can't believe it had as many as 30 people using it!

[–] [email protected] 12 points 11 months ago

Users were about 8k daily. There were just 30 people who bought stuff.

[–] [email protected] 5 points 11 months ago

All 30 of them are content creators making videos about how there is no one in the meta verse

[–] [email protected] 14 points 11 months ago (1 children)

funniest thing ive read today.

lets build something no one needs, or asked for, and is stupidly expensive.... hmmmmmmm

this will be discussed in classrooms for decades

load more comments (1 replies)
[–] [email protected] 13 points 11 months ago (1 children)

the things i could do with a 1.2 billion dollars…

[–] [email protected] 9 points 11 months ago (2 children)

That's a llllottt of fancy ketchups

[–] [email protected] 6 points 11 months ago

if i had 1.2 billion i would share my ketchup with you

[–] [email protected] 4 points 11 months ago (1 children)
load more comments (1 replies)
[–] [email protected] 10 points 11 months ago

In other news, VR Chat is still better than Metaverse

[–] [email protected] 9 points 11 months ago

Might have been more popular, if the Metaverse only showed legs walking around for the humour value.

[–] [email protected] 8 points 11 months ago

Oh no...

Anyway.

[–] [email protected] 8 points 11 months ago (3 children)
[–] [email protected] 6 points 11 months ago

10th December 2022

A year and 4 days old.

load more comments (2 replies)
[–] [email protected] 4 points 11 months ago

Bruh, this isnt even talking about Horizon Worlds.

load more comments
view more: next ›