this post was submitted on 13 Feb 2024
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[–] [email protected] 3 points 10 months ago (1 children)

It is in the sense that you had to delete the downloaded game to play another, it's why it's hard to preserve these satella games.

[–] [email protected] 2 points 10 months ago (1 children)

Yes but this was also around 30 years ago when data storage was smaller and more expensive.

[–] [email protected] 1 points 10 months ago

Yes but this was also around 30 years ago when data storage was smaller and more expensive.

The biggest SNES games were only a couple of megabytes. Super Mario World is only 512 kilobytes is size. It was certainly possible to archive the complete collection which is 1.7GB uncompressed. In 1992 IBM introduced archival storage tapes that 2.4GB of data.