[-] [email protected] 2 points 21 hours ago

If something breaks, people will blame Tesla first

Like when Tesla remove a feature they sold their cars with?

[-] [email protected] 15 points 22 hours ago

I can’t help but feel sorry for these guys, some of whom must surely just have been forcefully conscripted into this.

Once they get a gun, they decide where to point it!

Don’t forget the humans, I guess.

Don't forget who the fascist, murderous aggressors are!

[-] [email protected] 8 points 23 hours ago

Tagebau: "Da ist noch Luft nach oben!"

[-] [email protected] 2 points 1 day ago

The host OS needs to do very little to maintain Steam compatibility. Most is done by Steam itself.

[-] [email protected] 22 points 1 day ago

Evey modern car can and does. Lawmakers currently sit on their hands regarding that.

[-] [email protected] 10 points 2 days ago

Really spoiled the online stages

And now this change spoils single player.

[-] [email protected] 10 points 2 days ago

I think it’s hilarious with the market for Linux handhelds this hot that these companies are still like “ew no thanks”

I don't think the technical details reach the people making the decisions. They may have heard "Steam Deck works with PC games" (because there is no distinction between PC and Windows for them) and then don't allocate resources for a proper port to Steam Deck.

[-] [email protected] 4 points 2 days ago* (last edited 2 days ago)

Instead, he bitches about Linux instead of the problem root.

  1. Game company funds through Kickstarter.

  2. Game company reaches goal from taking money from Linux users.

  3. Game company releases a shoddy port that crashes

  4. Sales data shows that customers don't wanna buy a separate SKU of a game that crashes all the time

  5. *LInUx bAd!!!*

Also this is a Steam Deck community. It should be obvious that all discussion around native games centers around stable Steam Deck hardware specs, SteamOS, and the Steam Linux Runtime container solution for games released on Steam, not some buggy (and mediocre) game from a literal decade ago released as tar.gz file into the wild.

[-] [email protected] 4 points 2 days ago

auto reported crashes

*publisher disables crash reporter*

[-] [email protected] 6 points 2 days ago

As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.

For Valve Linux isn't just another OS. It's their Steam Deck platform which they could promote towards publishers the same way as console makers promote their platforms. This story once again shows that chasing Windows compatibility without using Windows is a stepping stone but not the final answer.

[-] [email protected] 13 points 2 days ago

They already tried that in the Steam Machines era. It clearly wasn’t working.

Steam Deck is way more successful than 3rd party Steam Machines. The comparison makes zero sense because it ignores all developments since then.

[-] [email protected] 32 points 2 days ago

Yet another proof that Proton is a great stop-gap solution but Valve should be pushing game publishers to make native Linux ports.

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ich🕙iel (lemmy.world)
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Say it with me! (i.redd.it)
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ich🛗iel (lemmy.world)
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peugeot quality (www.youtube.com)
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The power of AI (lemmy.world)
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I see absolutely no problem with this approach.

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woelkchen

joined 11 months ago
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