this post was submitted on 15 Jul 2023
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Cataclysm: Dark Days Ahead
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Cataclysm: Dark Days Ahead
Cataclysm: Dark Days Ahead, or C:DDA, is an open source post-apocalyptic turn-based survival RPG that challenges players to not only survive, but battle a wide range of zombies and other terrifying creatures that threaten their lives. Newcomers are recommended to play the most recent stable release - 0.G - Gaiman
Official Links
Useful Links
- [email protected]
- Community Discord
- Game launchers
- References
- Hitchhiker's Guide
- Item Finder
- Skill/Stat Code Breakdown
- C:DDA Wiki ^Editors\ Welcome^
Other Projects
Cataclysm: Bright Nights
Fork of C:DDA with emphasis on combat, gameplay balance, and QoL
Cataclysm: Looming Darkness
Multiplayer rewrite by /u/stolencatkarma
WatchCDDA
Cataclysm: DDA SSH server by /u/r7st
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Recently a "fearless fighter" npcs attacked me (probably because of mutations) or because I was pulping corpses or I accidently hit first. Got a mood malus for killing them.... but doesn't really make much of a difference as the next day I visited the whole school it was zombies and ferals.
So I guess the opening day panicked npcs are being treated like "children" where it seen as unneccessary killing.
Bandits are free targets though, their first response is usually to get angry
I guess nice thing about being a chemically imbalance, bad temper illiterate is it hardly matters, moods change on whim and only getting out of DX/ D: mood is a problem for dissection. It is a simpler life it not a bit more chaotic and uncontrollable.
Had a good laugh when I was trying to save cows from zombie cows and a npc runs up telling me to drop my weapons to which my character told them to drop their weapons.. and being the scary mutated "monster" the npc drops their weapons and runs around like a headless chicken - so not really even worth my time in that case I had cows to save.