this post was submitted on 02 Jan 2024
205 points (97.2% liked)
Games
16746 readers
757 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Sorry, but wtf was as innovative as to warrant a GOTY in Starfield?
EDIT: no a hater, 90hrs played, overall would not recommend and genuinely don’t see what was innovative.
This exactly made me chuckle. What on Earth is innovative on Starfield's gameplay?
I think it's innovative in the fact they made it a menu/load screen adventure game... and people still bought it.
And to think nobody called EVE Online innovative during its release for being a "spreadsheet simulator". Truly, we live in an age.
I made the same comment when I saw it was nominated. It’s Fallout 4 in space with both free base building (outposts) and grid base building (ships). The procedural generation of locations is reminiscent of Arena. The class system is a simpler version of Skyrim and Fallout 4. The story is cliche science fiction using mechanics from earlier Bethesda titles. The dogfights are decades old. The drudgery of running around forever for a simple objective hails back to earlier titles like Assassin’s Creed: Odyssey and similar Ubisoft map objectives.
I have no idea what Starfield innovated. It’s just like every other Bethesda game with some new things done better elsewhere. I am in the minority that love it because it is exactly what you would expect from the studio that’s been rereleasing the same game for over a decade.
The innovation is... Bethesda not re-releasing Skyrim again... kinda
I was flabbergasted by this. It's literally veered headlong into "Mostly Negative" reviews. Even the overall reviews are "Mixed."
I kind of feel like Valve just shoved some of these games in award spaces because they couldn't give Baldur's Gate III every award.
Source: I voted for BG3 for nearly every award.
its a new bethesda IP. Thats literally all it has going for it. Considering their last IP was made last millenium, i guess that kind of counts as innovative? For them?
Todd Howard has been talking about how many big games he's got left in his career. He should beg Michael Kirkbride to come back and stick to what they're good at.