this post was submitted on 15 Jul 2023
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Cataclysm: Dark Days Ahead
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Cataclysm: Dark Days Ahead
Cataclysm: Dark Days Ahead, or C:DDA, is an open source post-apocalyptic turn-based survival RPG that challenges players to not only survive, but battle a wide range of zombies and other terrifying creatures that threaten their lives. Newcomers are recommended to play the most recent stable release - 0.G - Gaiman
Official Links
Useful Links
- [email protected]
- Community Discord
- Game launchers
- References
- Hitchhiker's Guide
- Item Finder
- Skill/Stat Code Breakdown
- C:DDA Wiki ^Editors\ Welcome^
Other Projects
Cataclysm: Bright Nights
Fork of C:DDA with emphasis on combat, gameplay balance, and QoL
Cataclysm: Looming Darkness
Multiplayer rewrite by /u/stolencatkarma
WatchCDDA
Cataclysm: DDA SSH server by /u/r7st
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Never skip throw training :P
Hmm,
being pulled into a alley by a grabber zombie, with a screecher nearby and then having a skeleton hulk block the other side while zombies come from behind the grabber. Bad scouting on my end a zombie master can be found in year 1 spring.
normal hulk falls down a hole, survives, now decides it is a gears of war worm.. tearing up the city steets and my dumb ass goes to look what is destroying surface tiles, hulk digs out structural integrity of the tile I am standing to look down fall into a zombie apocalypse about 8 tiles thick.
decide to follow crazy npc into survivor home, not expecting land mines.... yeah 206 damage later
npc death specific: Find a surface vent, which means there is a lab if I break the vent and climb down ladder, leave 3 npcs in vehicle because I was outsourcing labour for merch and they are left over. There is a crater between vehicle and surface vent. Clearing out lab, see human corpse think nothing of it, pulp and move on. Do a deposit run to the vehicle, realise there is 2 people missing. Loook around for them, neurons not really firing off until I go back and look at the corpses clothing - it is the clothing I gave them ( Migo rescued slaves have no clothing)... now realise I didn't set their A.I. to not investigate sound, look for other body, find it under rubble and realise they fell down the hole to investigate one died to a floor collapse other died after survivng and fighting first enemy they came across. More upset they damaged good style items, and live with the fact they won the Darwin award.
old portal storms would be global and the if the enemies hit you they fatigue you, enter me not knowing the extent of the fatigue, getting greedy with a Hub01 mission to collect portal storm data. Portal storms ends and character falls asleep... and over a period over about 5 days watch as my character enters a coma, wakes up briefly from a nightmare only to immediately go back to sleep again...
If nothing else I was surprised they lasted that long with no resources to both my annoyance and admiration.
It is better now, you can at least grab a snack and get something to eat now when certain enemies exhaust you to that point until the malus goes away.
i think it is tone down now, but trying to sleep out old portal storm in evac basement, thinking warm clothes are enough.. fall asleep and never wake up. Better to just throw blankets on a surface and your character makes themselve warm enough with it.
get nasty bite, I am not paying attention gets infected and die in my sleep from infection
thinking it is only slimes then proceed to surrounded and suffocated by the sheer volume of attrition