this post was submitted on 11 Nov 2023
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Patient Gamers

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Since the normies are starting to do their GotY thing.

I think mine's Hardspace: Shipbreaker, although 13 Sentinels: Aegis Rim continues to grow on me.

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[–] [email protected] 7 points 1 year ago (3 children)

I gave Fallout 4 another try recently, after only playing a few hours of it a couple of years back. I ended up getting sucked into it. So far, I've only used a couple of quality-of-life mods, like a high FPS fix and allowing Dogmeat to be a companion alongside any other companion, which the game had unimplemented code for.

[–] [email protected] 7 points 1 year ago (3 children)

I've tried multiple times to get into this fallout having liked the others from the first but I just hate all that base building crap that it keeps trying to force on you.

Is there a mod to remove all base building quests so I can just ignore that shit?

[–] [email protected] 6 points 1 year ago (2 children)

I don't know that there's a mod, but the building really can be mostly ignored outside of a small handful of quests. It's mostly optional.

[–] [email protected] 5 points 1 year ago

I'm pretty sure the intro quest to base building is optional. Once you save Gravy and friends you can just leave and go about your day ignoring Sturges. The teleporter later on is mandatory though but that only takes a few minutes.

[–] [email protected] 1 points 1 year ago (1 children)

Oh really? It has been a while but I remember being frustrated with running around trying to find shit to break down to then build some generator and such and I just hated it.

Maybe I need to go back and give it another try and just ignore all of that.

[–] [email protected] 2 points 1 year ago

The game has it's issues, don't get me wrong. You need to build the teleporter for the main quest, which does require some materials, but so long as you're picking stuff up as you're looting, you'll often just have what you need.

[–] [email protected] 5 points 1 year ago (1 children)

Try Sim Settlements mod. It doesn't remove the settlements, but it makes it interesting.

Instead of doing everything yourself, you can plop down plots for different purposes and then the sellers build it themselves over time.
You can also opt for a pre-made town footprint by choosing a settler as mayor.

[–] [email protected] 4 points 1 year ago (1 children)

Thanks for the recommendation. I'll check it out and give fallout 4 another try once I've finished what I'm playing currently. Having them just do it all themselves sounds much more appealing to me xD

[–] [email protected] 4 points 1 year ago

It gave me a reason to wanna check back on settlements because it would change while I was away doing other stuff.
It's also much less bunker-dorm-with-turrets.

There are also mods so that settlers actually defend themselves, cutting down on a lot of babysitting.

[–] [email protected] 2 points 1 year ago

Most of the base building quests are completely optional. There is a mod that automates base building, turning it more into something like SimCity. I haven't tried it out, but it's a top mod over on the Nexus site.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I started Fallout New Vegas (with basic modding) with the intent to experience as much if it as possible in one playthrough. It's been a great experience so far, but I really underestimated how much time it would take. The game is huge.

[–] [email protected] 1 points 1 year ago

Something about this game gave me awful motion sickness. Tried tweaking some of the config files to no avail as well