this post was submitted on 13 Jul 2023
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Level by using is great, sadly it falls apart when crafting comes into the mix.
The traditional systems work great for combat skills, but i hope they come up with either something else or greatly accelerate it for non combat skills. Needing to create 7 million iron daggers doesn't exactly invoke the vision of a master blacksmith to me.
It's not necessarily what you're doing that makes it stupid; it's that you can craft 100 daggers so much faster than you can swing a sword 100 times or cast 100 spells and gain roughly the same "XP" for it. It just needs to be balanced. Ultima Online, while not perfect, did handle this a bit better than Skyrim with caps and how much gain you got for any particular action. Although, it was also multiplayer.
Transmute iron to gold and craft rings instead. Pretend your character is a rock hound or amateur geologist while you grind.