this post was submitted on 10 Oct 2023
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[–] [email protected] 12 points 1 year ago (1 children)

Really just repackaged Proton, with some ridiculous install requirements including fucking Homebrew.

It's not even Alpha level software right now. But, just to argue their side: it is meant as a preview for game developers to package their games with right now, and not the general public.

Still... Fucking Homebrew.

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (2 children)

Okay but it's like, what other package managers exist on MacOS?

Obviously they're going to include Homebrew to fulfill dependencies in a more curated way than just bringing them down with the installer itself.

[–] [email protected] 3 points 1 year ago (1 children)

I guess I don't really like the idea of a large company using a tool like Homebrew, I feel at that point they should write/include their own package manager.

I might be sounding pedantic, so feel free to ignore me if you're a Homebrew fan, but it just irks me that the package manager is installed via curl'ing a shell script from their github project, and that the entire repo itself is stored on Github.

Even Microsoft has winget; dunno why a company the size of Apple can't just roll a proper, secure way to distribute packages.

Also, as far as other package managers go, there's Macports.

[–] [email protected] 5 points 1 year ago (1 children)

They have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.

[–] [email protected] 2 points 1 year ago

Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?

Like, xcode-select is able to grab dependencies. There's no reason why a similar binary can't be delivered with the porting sdk.

[–] [email protected] 2 points 1 year ago

There's MacPorts but Homebrew is by far the most common package manager on MacOS. I wouldn't use Homebrew on Linux personally but it's great on Mac