this post was submitted on 04 Sep 2023
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DIYRPG Game Design
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I have a couple of things simmering. One-that I recently sent to the back burner because it keeps oozing into “huh, how am I going to write that?” directions is a take on your classic domed city/everyone is out to get you vibe.
The other, much closer to final form, is a time travel hex-crawl thing. More of a bolt-on for your game that suddenly needs that than a fully-formed game od its own.