this post was submitted on 04 Sep 2023
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Warframe

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At Tennocon, DE mentioned that they would be making some QOL changes to warframe like pets no longer permanently dying and auto-melee. Are there any other QOL changes that you would like to see added to the game?

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[–] [email protected] 4 points 1 year ago

I find the Helminth to be very clunky with how little capacity it has for stored resources and the amount of resources consumed after an infusion or removing an archon shard, it feels like you can only do one thing at a time before needing to feed it again.
I would like to see an increase in the total amount of a resource that can be stored or an efficiency mechanic reducing how much on a resource is used when infusing an ability, scaling the total amount of resource storage/efficiency off of consumed Warframes.

Mission wise, I would like the ability to offset damage numbers done by weapons or have its own dedicated info stream. In the Division 2, you have the option change how your damage numbers are displayed, instead of spawning where your bullets hit, you can have them spawn off to the side somewhat similar to how Harrows Thurible displays energy generated.