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Netflix has launched a cloud gaming beta test on TVs, with computers to follow
(www.videogameschronicle.com)
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Rule #4: No tech support or game help questions
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Netflix‘s gaming endeavors seem so half heartedly and bored out of their mind. Like they have the money, they can buy a studio or a publisher or two if they want to get into games. But they only seem to talk about gaming if times are tough (losing subscriber last year, actor-writer strike this year) and forgetting about it as soon as quarterly results are better than expected. And then cloud gaming? Really? If Microsoft cannot do it today without additional latency over consoles, with a steady framerate and without compression artifacts, Netflix won’t fare better and realistically worse. The cloud gaming optimists(!) are expecting USD 17 billion cloud gaming market size by 2028. This is negligible compared to the gaming market at large and will need to be shared by a lot of players. I thought we were over this, when Stadia closed.