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submitted 15 hours ago by [email protected] to c/[email protected]

Inspired by true events from this morning

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[-] [email protected] 63 points 10 hours ago

Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I'm still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I'll count that as a small win as I move onwards to the next game.

[-] [email protected] 14 points 5 hours ago

Considering you're a hobbyist and probably don't have marketing, it's too soon to say it's a flop. Many games like that pop off later once it gets seen.

[-] [email protected] 8 points 5 hours ago

I appreciate the optimism! I hope it can find an audience over time, but it's definitely tough to stand out. For now, I'm aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

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this post was submitted on 27 Sep 2024
678 points (97.3% liked)

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