this post was submitted on 13 Sep 2024
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Cities: Skylines
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An unofficial sublemmy for the game Cities: Skylines.
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Accurate simulation then.
You can avoid the need for highways if you minimize car use via pedestrian-only roads and tons of public transit.
In game however, you have the advantage of being able to know the future of tech unlocks and plan ahead a bit, so you can leave rights of way open for highways, metros, etc, later. You also have the vehicle cap, so practically if you properly understand the roadway mechanics you can trivially satisfy all possible demand, though I think planing metros and streetcars is more of the fun.
Or you could also do what I do and just play with unlock all and build it all at once, staring with the outlying towns and growing out words towards higher density block by block, but while less frustrating to do higher detail in said way it does also remove of the character of growing individual areas.
That image also makes me so sad.