this post was submitted on 18 Jun 2024
74 points (85.6% liked)
Casual Conversation
1688 readers
122 users here now
Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.
RULES
- Be respectful: no harassment, hate speech, bigotry, and/or trolling
- Keep the conversation nice and light hearted
- Encourage conversation in your post
- Avoid controversial topics such as politics or societal debates
- Keep it clean and SFW: No illegal content or anything gross and inappropriate
- No solicitation such as ads, promotional content, spam, surveys etc.
- Respect privacy: Don’t ask for or share any personal information
Casual conversation communities:
Related discussion-focused communities
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm with you. I think "peak graphics" for me was around XBox 360. I'd much rather have resources used for better gameplay, larger worlds, more expansive story, etc. Also, just less resource usage in general; I stopped PC gaming forever ago because I got sick of chasing the GPU dragon.
Not sure I'd want to go all the way back to 8-bit, but somewhere between there and XB360 would be fine. That said, I do like seeing new "retro" games that are 8-bit era appropriate.
Somewhere between 8-bit and XB360 would be PS1.
I dislike PS1 graphics. Too many games use 3D graphics for no reason, and they used dark and muted colours to be "realistic".
N64 games are usually more colourful and more pleasing, even though they lack texture.
XB360 had enough power to finally show 3D without feeling "trying too hard".
I meant it as more of a range than a hard point on a line, lol.
But yeah, PS1 games are pretty rough to look at.
Within the range, I would give: SNES: 10/10 (my favourite game graphics of all time. e.g. FF6) N64:6/10 (1st party games have good art direction) PS1: 5/10 (could be lower, but saved by games with pre-rendered backgrounds) PS2: 7/10 (some outstanding graphics such as Shadow of the Colossus)
Wait, was Pokémon Red/Blue 8-bit or 16-bit? You got me second-guessing now.
8-bit. They were released for the original Gameboy.