this post was submitted on 04 Jun 2024
1009 points (97.5% liked)

Microblog Memes

5727 readers
2344 users here now

A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.

Created as an evolution of White People Twitter and other tweet-capture subreddits.

Rules:

  1. Please put at least one word relevant to the post in the post title.
  2. Be nice.
  3. No advertising, brand promotion or guerilla marketing.
  4. Posters are encouraged to link to the toot or tweet etc in the description of posts.

Related communities:

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 51 points 5 months ago (3 children)

Wouldn't soup just leak all over the place if you put it on a square? A cube would be better.

[–] [email protected] 20 points 5 months ago (3 children)

As a liquid, soup conforms to any dimensional space it's put in.

(Suck on this knowledge, Google AI)

[–] [email protected] 9 points 5 months ago

Wow, that is a very correct and helpful answer!

[–] [email protected] 8 points 5 months ago (2 children)

I have thus unlocked infinite soup storage by simply storing it in a one-dimensional point. Campbell's will pay me millions, assuming that we can figure out how to store a point with infinite mass.

[–] [email protected] 5 points 5 months ago (1 children)

What about the black hole you just created out of infinitely dense soup?

[–] [email protected] 4 points 5 months ago
[–] [email protected] 2 points 5 months ago

The problem is getting it back out

[–] [email protected] 3 points 5 months ago (1 children)

A square is 2d and thus has no sides. The soup will just flow wherever.

[–] [email protected] 1 points 5 months ago

Soup everywhere.

[–] [email protected] 4 points 5 months ago (1 children)

Yes, which is why they used the word in.

[–] [email protected] 1 points 5 months ago (1 children)

How do you put something in a 2 dimensional space? A square has no height.

[–] [email protected] 4 points 5 months ago* (last edited 5 months ago)
if(player1.x < player2.x + player2.width &&
    player1.x + player1.width > player2.x &&
    player1.y < player2.y + player2.height &&
    player1.y + player1.height > player2.y)
{
    //collision
}
[–] [email protected] 4 points 5 months ago

Only if you pour too much, I had success with a single drop