this post was submitted on 03 Jun 2024
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[–] [email protected] 26 points 5 months ago (4 children)

And "100 developers working on it" doesn't mean much when they're unpaid and there's no lower limit on how much they have to actually contribute.

[–] [email protected] 11 points 5 months ago (1 children)

In fact, it often seems like the more unpaid contributors in an unstructured organization the worse the product. Like Starbound or Fallout: The Frontier.

[–] [email protected] 4 points 5 months ago (1 children)

Ugh Starbound was supposed to be so sick. That might be the only time I actually bought into early access hoping for more and got let down.

[–] [email protected] 1 points 5 months ago (1 children)
[–] [email protected] 2 points 5 months ago

I had a lot of high hopes for what it was striving to be, but it kind of fizzled out and never really excelled at any particular thing. Not saying it's necessarily bad, I just remember being so hyped about it.

[–] [email protected] 8 points 5 months ago

A tale of a quantity of cooks in a designated room comes to mind.

[–] [email protected] 6 points 5 months ago

I used to cut my teeth on modding, and I was even part of a team. You think elementary school groups were bad, where one person carried the whole team? Yeah... That's modding.

The challenge is that its volunteering.

It's volunteers trying to Project Manager AND contribute AND be encouraging. Because the moment someone gets "too" serious, you leave.

[–] [email protected] 2 points 5 months ago (1 children)

More than likely it's a long the lines of "you get Cell x, y" on the map.

[–] [email protected] 3 points 5 months ago (1 children)

So it's going to be a mess of mismatched art styles?

[–] [email protected] 1 points 5 months ago

No idea. That's just usually how mods like this get doled out.