this post was submitted on 13 May 2024
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pathfinder
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I'm only talking from watching PF2e actual plays and playing a lot of 5e but I'd say PF2e combats would run 1.2x longer under the same conditions as a 5e game.
I'd say DM style is easily the biggest influence, I've played in games where a one hour combat is the significant boss battle of a campaign, but rules for 6 rounds, and I've played in games where a 6 hour battle may be normal, potentially with as few as 4 rounds passing (the latter one absolutely does kill me though, I think my character in that game has actually developed to avoid a fight because I dont want the faff). I'd say DM style can influence a combat length by 3x or more.
Similarly an understanding of general efficiency in combat from the players too can half a combat length pretty easily.
I wouldn't worry about it extending the game length, any extra time is pretty negligible compared to steps you can take to stop the time of combat unraveling.