this post was submitted on 05 May 2024
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[–] [email protected] 57 points 6 months ago (4 children)

It's not fair the developers take the heat for this. We should learn to find the right people to complain to.

[–] [email protected] 126 points 6 months ago (3 children)

That's why Spitz said to be angry in the Steam reviews instead of their Discord. People mistakenly took it as a dismissive whine, but that was actually a very important comment that I feel many people overlooked. Sony ain't gonna do anything differently unless there is actual, tangible damage to their brand. That damage doesn't come from chat rooms, that comes from storefront reviews.

Keep the bad reviews coming if you want any hope of Sony relenting.

[–] [email protected] 65 points 6 months ago (1 children)

Doing a pretty good job so far

[–] [email protected] 5 points 6 months ago
[–] [email protected] 41 points 6 months ago (2 children)

I really hope Steam doesn't consider this "review bombing" and take down such reviews. The response is entirely justified.

[–] [email protected] 51 points 6 months ago (2 children)

Good guy Valve appears to be quietly figuring out refunds for folks, even though almost all are above the hours played limit

[–] [email protected] 42 points 6 months ago

Reminder that the hours played rule is only a limit for the automated refund system. You can request a refund for a game at any time for any reason. It just has to be manually reviewed and deemed justified by a person.

[–] [email protected] 19 points 6 months ago (2 children)

I wonder if it’s more damage control, why are they allowing games to be sold in markets where the mandatory linking wasn’t possible?

Steam should know this limitations, the devs knew about the requirements from Sony, it was listed on the store page since it was listed.

[–] [email protected] 20 points 6 months ago

Apparently they recently updated the store to no longer sell in unavailable psn regions.

[–] [email protected] 5 points 6 months ago

Its probably BOTH damage control AND Valve being staffed by PC nerds who ALSO dont want toxic console BS infecting the PC Sphere

[–] [email protected] 10 points 6 months ago* (last edited 6 months ago) (1 children)

This isn't about Sony "relenting", Arrowhead needs Sony's PSN support network to deal with support tickets: it's the whole reason Arrowhead signed up with a publisher instead of self publishing and developing an international workforce of support agents. I hate Sony as much as the next person but let's be honest, Arrowhead needs Sony and PSN, and it makes sense given they want to spend their time making games rather than getting into being a publisher and help desk.

Ultimately, Arrowhead should have made it a day one requirement and delisted the game on Steam for every country that lacks PSN support. Instead Arrowhead and Sony decided to let it ride and enjoy the sales and accompanying popularity.

[–] [email protected] 7 points 6 months ago (1 children)

And now because of that the PSN requirement is a poison pill. If that was a requirement from the get go, I likely would have reluctantly agreed to it. It now being retroactively enforced means if Sony doesnt relent, I and likely a lot of others will abandon the game and do what we can to get a refund, which will end up costing them a lot of money

[–] [email protected] 1 points 6 months ago

It was a requirement from the beginning but it was not enforced due to the initial server issues. It was always there....

Not saying it's a good thing but a lot of the discourse I see online seems to overlook that crucial detail and imply this was pulled out of the blue with no warning.

[–] [email protected] 4 points 6 months ago

Yeah as if they had no idea what's going on. They just thought they get away because they played the "cool" developers as long as they could

[–] [email protected] -4 points 6 months ago (2 children)

If the high-ups at Arrowhead knew and made that decision anyway, it's squarely on them, full stop.

[–] [email protected] 18 points 6 months ago

Generally publishers handle storefront and distribution

[–] [email protected] 1 points 6 months ago (3 children)

Sure, but if I put myself in their shoes, what better options did they have?

[–] [email protected] 7 points 6 months ago

Communicate better? Not sell the game in markets where it wouldn’t work. The limitation was something from the get go.

[–] [email protected] 6 points 6 months ago (1 children)

Easy: Don't be a greedy asshole and don't sell in regions with no PSN support.

[–] [email protected] 7 points 6 months ago* (last edited 6 months ago)

I can fully understand the agreement between the two parties was "also requires a psn account" while AH being completely unaware that getting a PSN account is so restrictive.

Sony likely didnt explicitly add that the game cannot be sold in regions where they can't create an account.

Edit: or the didn't explicitly state which regions a psn account CAN be created in.

[–] [email protected] 6 points 6 months ago

Push their scummy politics at launch so people know what they get into or not.