this post was submitted on 09 Apr 2024
43 points (95.7% liked)

rpg

3210 readers
13 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS
 

...and why haven't you run it yet? :D

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 8 months ago

Thank you, I've realised that my approach seems a little different from other here, where I try to pick an RPG for an idea that's forming in my head, based on the genre and tone, settling on an RPG that's 80% there but people love the ruleset, then I chop and change it to get close enough to 100%.

This is probably detrimental in a few ways too, as some games like Lancer are unchangable until I'm familiar enough to peel apart the interwoven mechanics and lore, and I'm not going to touch it because I almost never run official settings and adventures, particularly in longform games.

I will shout out both Alice is Missing and For the Queen, which both get worse when they get altered, because their strength comes from their simplicity and then probably ridiculous amount of playtesting.