this post was submitted on 02 Apr 2024
8 points (100.0% liked)

Worldbuilding

1125 readers
3 users here now

A community for sharing your worlds, exploring others' worlds, and discussing anything relating to the art of worldbuilding.

Resources

Related Communities:

Battlemaps

Dungeons & Dragons

TTRPGs

Rules:

  1. Follow Lemmy's Code of Conduct.
  2. Remain on-topic. Worldbuilding contains many areas of interest, so, when in doubt, explain how your contribution fits within worldbuilding.
  3. Give context in the comments of your post. This will help your audience engage with your creation and encourage interaction.
  4. Tag posts as NSFW if they contain images or discussion of extreme violence or explicit sexuality.
  5. Advertising should not disrupt the community. Self-promotion of projects related to worldbuilding are fine. However, you must be willing to engage with your audience.
  6. Love each other. There's a human on the other side of your screen, so treat them with respect.

founded 4 years ago
MODERATORS
 

For me, if I want to go for breadth (quantity), AI is fine. For depth (quality), I have to come up with it or commission someone really skilled at their work.

I take Elder Scrolls II: Daggerfall as an example. The massive scale of its world map was ultimately procedurally-generated (i.e. AI). The locations important to the main quest was hand-crafted and generally of better quality.

you are viewing a single comment's thread
view the rest of the comments