this post was submitted on 14 Mar 2024
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Again, Valve has made close to a million dollars per employee per year. No they have not spent anywhere remotely close to that on Linux developers. You're equating a trinket they tossed you in the last couple of years with the giant horde they robbed from developers.
It is, independent studios lay people off and have to close up shop all the time, on top of just not making that much money to begin with, they just don't make headline news the way that big companies do.
More than any other games company.
[citation needed]
Doesn't affect me. Improved Linux technologies affect me. Improvements to widely used open source software is public service.
It wasn't their money to spend. Devs lost their jobs because Valve kept taking more than they needed.
Again, 1 Million dollars. Per Year. Per Employee. That means per every single Linux dev they employed, they still made a million dollars per employee.
That's indefensible and it's really weird to see lemmy get their dicks hard about excess greedy capitalism just cause this time it's behind a service that they like. Facebook gave back a huge amount of open source projects but that doesn't make up for the harm they've caused, even just the harm caused by them sucking up an inordinate amount of societal resources, and Facebook "only" makes ~$750k per employee per year.
Sure it is. That's how a free market works. You are free to engage directly with indie developers on itch.io etc. It's not your call to make what others do with their money. You don't see me fuming with rage just because you spend your money on different games market places.