this post was submitted on 18 Mar 2024
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Steam

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[–] [email protected] 91 points 8 months ago* (last edited 8 months ago) (6 children)

It's stuff like this that makes me not even think about pirating games. Imagine a company that literally just improves features and makes it easier for me and my family to enjoy the media they sell. Why the fuck wouldn't I buy from their store?

Why streaming services don't understand this, I'll never know. Seems like the games industry is riding purely on Steam's usability while the film/TV industry is speedrunning enshittification.

[–] [email protected] 22 points 8 months ago (1 children)

Every company os speedrunning enshittification except steam. Like. Look at the other game launchers. They are all shit.

[–] [email protected] 4 points 8 months ago (1 children)

Epic didn't need any catching up tho 😎

[–] [email protected] 1 points 8 months ago (1 children)

Its better than Ubisoft connect or EA Launcher. But it sucks nontheless.

Or maybe we expect too much because of steam

[–] [email protected] 2 points 8 months ago

Well, every one of these is a different pile of crap, but a pile of crap nonetheless.

It was supposed to be a Steam competitor, and they openly said it, but the only competition it won is the dumbest fucking ideas brought to PC gaming - and that being exclusivity. But after a few released games, I've realized it was a good thing! I could try the game for free, and wait a year when the game has those nice QoL features. For BL3, I started when the game already had tons of extra content.

[–] [email protected] 17 points 8 months ago

DRM-free is even better for this, but comparing to storefronts that require logging in: absolutely.

GOG is pretty amazing, too, is what I'm saying.

[–] [email protected] 8 points 8 months ago* (last edited 8 months ago) (1 children)

The only games I've ever pirated are Sims 4 (I ain't paying 1000 bucks worth of dlc) and Starfield (I still feel robbed) because Steam just makes buying games at reasonable prices so easy.

The other day I bought RDR2, player it for an hour, didn't enjoy it and returned it no questions asked

[–] [email protected] 1 points 8 months ago (1 children)

The only thing stopping me playing that game through again is the first part of it being unskippable.

Fuck that prologue.

[–] [email protected] 1 points 8 months ago* (last edited 8 months ago)

I never got through the prologue either... but I'm a completionist, and each mission was giving me extra parameters that made things so much harder than just 'beating' the mission.

[–] [email protected] 8 points 8 months ago (2 children)

Why the fuck wouldn't I buy from their store?

bc it's functionally always-on DRM? i mean feel free to spend money how you will but there are tons of good reasons to avoid steam

[–] [email protected] 7 points 8 months ago

I have a large library of games I've never played on stream. a couple months back I wanted to play a game I had installed a while ago and guess what, forced always online. not from steam, but from the shitty team behind doom (don't remember which version it was), which just happened to be at the time I had a multi hour internet outage.
afterwards I figured out I had to explicitly block some network traffic to stop it from trying to force me to sign up for an account with the developer.

while steam certainly has DRM options, they are configurable by developers and afaik can't enforce an always online requirement with just steam, only though custom logic in the game or third party DRM. developers are also free to not use steam DRM.

DRM, as usual, harms the legitimate buyers.

that being said, steam still does bring a lot of value, such as their hardware developments, their work on better Linux gaming support, the update distribution through a trusted source, and various others.

[–] [email protected] 5 points 8 months ago (1 children)

Not necessarily. There are games on Steam that don't have DRM.

[–] [email protected] 2 points 8 months ago* (last edited 8 months ago) (1 children)

i'm away from my pc for the week but does steam not require you have it running for basically every game? even if it's a switch devs can flip it still falls under the same category imo but i am curious and don't know the full facts here

[–] [email protected] 2 points 8 months ago (1 children)

It depends on whether the game wants that or not; it must explicitly opt-in to that. If it wasn't Steam offering their extremely nonintrusive DRM, those games would likely use more intrusive DRM systems instead such as their own launchers or worse.
It also somehow doesn't feel right to call it "DRM" since it has none of the downsides of "traditional" DRM systems: It works offline, it doesn't cause performance issues and doesn't get in your way (at least it never even once got in mine).

I'd much rather launch the games through Steam anyways though. Do you manually open the games' locations and then open their executables or what? A nice GUI with favourites, friends and a big "play" button is just a lot better IMHO.

[–] [email protected] 2 points 8 months ago

i see. as i said, i'd still consider it drm even in a case like yours where it never gives you trouble. i find performance suffers mostly in edge cases for me but it's often enough that i prefer to simply take steam out of the equation entirely.

Do you manually open the games' locations and then open their executables or what?

i just keep a folder with shortcuts to the games i play on the desktop tbh, i am a bit of a slob that way. anyway this is all very no-stakes so i'm not trying to convince anyone of anything here. if you like something and it works for you then you should use it! i will continue to pirate because that's what works best for me.

[–] [email protected] 2 points 8 months ago

Because you want to have a Plan B when Steam starts fucking you over, like the rest of them. Always have a backup plan, no matter what.

[–] [email protected] 2 points 8 months ago

It doesn't make games free, so I'll continue to think about pirating games.