- I can't simultaneously play a third MMO (already got FFXI and FFXIV)
- X4 custom start allows me to jump to the parts I want to play instantly, no matter if it's starting wars, flooding the market, dogfighting, etc
- My X4 save is a gzip file: no need to worry about latency after moving to another country etc (my EVE account is locked to a region halfway across the world)
- I don't have to wait for irl people to do something fun in X4
- The gziped save file is in xml format. If something breaks I can just fix it
- X4 has a huge modding scene for whatever features you want
- X4's modding tools are super easy to learn: it's all xml and lua. Took me only 2 hours to figure out how to modify the UI from scratch.
stardreamer
Because it's in a genre that has no good alternatives?
EVE is spreadsheet simulator, Elite Dangerous is space-truck simulator, NMS is all planets not space, StarField is StarField.
The only viable alternative I found was X4. Even that is slightly different from what Star Citizen promises (it's more empire management than solo flying in the endgame, vanilla balance is also questionable: you can "luke skywalker" a destroyer with a scout with pure dogfighting skills)
Agreed. Personally I think this whole thing is bs.
A routine that just returns "yes" will also detect all AI. It would just have an abnormally high false positive rate.
Not sure about GreaseMonkey, but V8 compiles JS to an IL.
Nodejs has an emit IL debugging feature to see the emitted IL code.
How much of that is cached state based on the percentage of ram available?
Base it off of total sqft?
I'm struggling to see how someone would need a combined 40000 sqft of residential living space either...
Yeah I completely forgot about the consumer side of things. I was expecting there being Cisco iOS/FRR router configs, not a full web dashboard.
As someone who works with 100Gbps networking:
- why the heck do these routers run Lua of all things???
How good are the RISC-V vector instructions implementations IRL? I've never heard of them. My experience with ARM is that even on certain data center chips the performance gains are abyssal (when using highly optimized libraries such as dpdk)
Harder to write compilers for RISC? I would argue that CISC is much harder to design a compiler for.
That being said there's a lack of standardized vector/streaming instructions in out-of-the-box RISC-V that may hurt performance, but compiler design wise it's much easier to write a functional compiler than for the nightmare that is x86.
Oh nice! A new tool! Do you happen to know how this compares to win10privacy?