seedling

joined 1 year ago
[–] [email protected] 10 points 1 year ago

That's basically how federated software has to work. Without defederation, running federated software becomes unusable. Either you get overrun by spammers or you become legally liable for illegal content from other servers if you don't do anything about it (the beehaw admins mentioned someone posting child porn as being one reason for defederation). Lemmy is clearly in its early days but this kind of thing will become way more common, as it is on more mature fediverse platforms.

Email providers are a good example of federated software. They have to make sure nobody is sending spam or malware or they will get federated, and they can be very aggressive about that.

Ultimately if you don't want defederation to ever happen, you want a centralized system run by a single organization. Those are your options.

Or you can have the government step in and have a very highly regulated system like for telephony, where almost nobody gets to run an instance, which seems unlikely in this case.

 

I don't have a space for a garden so I spent a lot of time this spring going out and looking at the wildflowers

This was from about a month and a half ago. I never get tired of California Poppies

[–] [email protected] 2 points 1 year ago (1 children)

Hi everyone! I was born in Canada, live in the US, and Asian and mixed race. I'm generally a little vague about my real world identity online though beyond that. You can find me here on Mastodon: https://dice.camp/@seedling although it's basically all my TTRPG stuff.

[–] [email protected] 1 points 1 year ago (5 children)

oh I hadn't thought of doing that, but that's a great idea!

[–] [email protected] 1 points 1 year ago

I want to play Wanderhome, but one issue with it is I want someone who really understands how that style of play works to play it with me. I'm very intrigued by the game but can't quite wrap my head around how it actually goes at the table.

Next on my to play list is Reach of the Roach God but the issue there is scheduling: I have an existing weekly campaign and struggle to find time for a second campaign-length module.

I also want to play Gubat Banwa, I might try the solo rules, but I also have a massive backlog of solo games I want to try.

 

I also try and give an overview of solo RPGS in general.

This is maybe rather obvious to people who would be in this community, but I also recently read The Ink That Bleeds, which is about solo journalling games, which is a very interesting perspective on them - it's cool to see how other people approach solo games, which I think are ultimately a very broad genre