mimiko

joined 1 year ago
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

JP seems hard when you are learning it because of the tight timing on 2/6 fire. Once you learn what LC1 is doing and have fully processed the responsibility of each role, though, it's the easiest.

You can make JP LC1 much more reliable by positioning a step closer to middle before crossing over if you are 2/6 fire. And also by reacting quickly and knowing where you are going in advance. Also sprint, obviously.

My group started with Krile and we had to switch because it was just way too much variance. JP was picked up in like an hour. Haven't tried Oppo but I believe it has the same Def movement as Krile which we found had a lot of failure conditions if someone gets a bad read at the beginning.

[–] [email protected] 3 points 1 year ago

Also true. Shitpostxiv produces some real gold.

[–] [email protected] 5 points 1 year ago (2 children)

The real tragedy to lose would be r/ffxivdiscussion , where people actually talk about encounters and game systems/mechanics. That one's very forum-esque and doesn't translate to Discord well at all.

I was bored the other day and went looking for that sort of section on the official forums, was very surprised to see it doesn't exist. There's subforums for lore discussion and dungeon discussion (lol), but not a subforums for raid discussion or high-end duties in general.

[–] [email protected] 0 points 1 year ago (1 children)

What's the expected roles this time around, caster and physranged? I'd be interested in a high APM fast-caster, maybe something like healers with 1.5s cast time GCDs (but as a DPS give it a rotation and a ton of oGCDs to weave).

Anything else that uses Scouting gear would also be appreciated. I like to flex NIN and it kinda sucks how low value that Scouting gear can be.