fer0n

joined 1 year ago
MODERATOR OF
[–] [email protected] 2 points 11 months ago (2 children)

I have the same question. Lemmy and Mastodon are both public and as of yet, no one was able to tell me what "privacy" actually looks like for data in that context. Other than the fact that Meta will destroy it. It’s public, anyone can access it already.

[–] [email protected] 2 points 11 months ago

I‘m so looking forward to this, hopefully won’t be too long until it shows up on PSVR.

[–] [email protected] 2 points 11 months ago* (last edited 11 months ago) (1 children)

I thought long and hard about my top 10 so far and it’s actually quite difficult, there’s more games I’d like to add to it. This year‘s been really great overall.

Apart from Echo VR, whose main action was to get killed in August. It would’ve been my absolute number 1 for basically every year, I used to play competently and made a lot of good friends there.

But apart from that, this is the list I came up with:

  1. Dungeons of eternity (Quest)
  2. Resident evil 8 (PSVR)
  3. Synapse (PSVR)
  4. Gran Tourismo 7 (PSVR)
  5. Breachers (Quest)
  6. VR Skater (PSVR)
  7. Arizona Sunshine 2 (Quest)
  8. Assassins creed nexus (Quest)
  9. Ancient dungeon multiplayer (Quest)
  10. Puzzling Places multiplayer (Quest)
[–] [email protected] 4 points 11 months ago

I’ve bought every walkabout map on day one except for meow wolf, but it seems like I’ll have to take a look after all

[–] [email protected] 4 points 11 months ago* (last edited 11 months ago) (1 children)

I’ve only played for about an hour so far. The haptics and intro sequences have been really nice, combat feels great (the little that I had). Definitely promising and reception in general seems to be very positive.

[–] [email protected] 2 points 11 months ago

Active users went down, though. I don’t think mastodon is a big competitor for Meta, Twitter and TikTok are.

[–] [email protected] 3 points 11 months ago

I thought it was already possible, but I guess I’m thinking of blocking communities

[–] [email protected] 4 points 11 months ago (1 children)

It sounds a bit sarcastic, not sure if you mean it that way. One question: what privacy are you talking about with services that are meant to be entirely open? App analytics?

[–] [email protected] 6 points 11 months ago* (last edited 11 months ago)

I think the reason why meta wants to federate is this:

  • it helps with anticompetitive arguments, because it’s "open" and not controlled by meta alone
  • some will refuse to use anything from meta, and threads users being able to communicate with them adds value
  • it won’t hurt meta, because the majority will be using their app anyways
  • it helps their image

I don’t think they’re doing it to "get more data" or to "take over the fediverse". There’s nothing worth taking over for them currently and since most people don’t care about the fediverse I don’t see it growing much either. Although I’d certainly like it if that were the case.

They can probably get the data already, it’s all openly available. Federating it’s basically all upside and no downside for them, but it’s not exactly the biggest priority to implement it, it‘s going to take some time.

I’m not saying it might not have a negative effect or that they care a lot for what’s currently there. They’ll certainly want to monetize threads sooner or later.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (2 children)

it’s Meta, so who cares?

Most people don’t care if it’s Meta, or what Meta even is. Also, Meta has by far the most VR users, and the Quest 3 is already one of the most used Steam headsets. The Quest line is the most relevant VR hardware out there.

the Zuckersphere is a horrible place

Probably in the future it will be, but not right now. Metas product lifecycle always starts out with being good to their users, which is where we are currently. The enshittification usually comes later. For some aspects (content and standalone) it’s basically the only option. If and when we reach that point there will hopefully be alternatives.

it’s still Vive or nothing

I’d love to have a Steam standalone headset, but it doesn’t exist (yet?) and the Vive is truly outdated by now. Not even bigscreen beyond or the index?

[–] [email protected] 4 points 11 months ago* (last edited 11 months ago) (3 children)

Sry, I‘m still not following. I don’t understand your argument, are you saying they want to federate to gain additional users to grab data from? Because I don’t think that’s going to be a significant amount of people.

Most people don’t care about what makes the fediverse desirable to its current users, all it does is add friction to them and therefore I don’t see it growing much either.

I think the reason why meta wants to federate is this:

  • it helps with anticompetitive arguments, because it’s "open" and not controlled by meta alone
  • some will refuse to use anything from meta, and threads users being able to communicate with them adds value
  • it won’t hurt meta, because the majority will be using their app anyways
  • it helps their image

I don’t think they’re doing it to "get more data" or to "take over the fediverse". There’s nothing worth taking over and they can probably get the data anyways, it’s all openly available. So it’s basically all upside and no downside for them.

[–] [email protected] 11 points 11 months ago* (last edited 11 months ago) (6 children)

Maybe I’m not getting something here, but neither Mastodon nor Lemmy are private, you can find everything open for everyone already, so how would federation change something there? Federation doesn’t mean everyone would use their app, so they wouldn’t gain any app usage analytics.

Also I don’t get how your metaphor make sense. The amount of fediverse users is a rounding error next to threads, instagram, WhatsApp and facebook. So there’s not a "lot a tiny things that can add up", only a small amount of tiny things which don’t really add up to anything.

24
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Was supposed to come out today, I looked and it wasn’t there. That’s why.

src

26
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

I was a big fan of having the same bullet points to answer in grid diary, any way to replicate that in journal? There doesn’t seem to be a shortcut action for journal and I couldn’t find a way to customize the reflection cards.

10
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 
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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Community moderators and contributors have released a statement:

Many people in the Artemis community have been patient and understanding of the lack of activity, ever since a prior period of radio silence was justified by Hariette saying that she was recovering from chronic pain.

However, this has gone on for long enough that the official Artemis Camp instance has failed over and never recovered. This is a problem for Artemis app users, since it is the only instance that is supported.

We are also unable to continue performing our duties as moderators in the Camp instance as a result. This effectively means that the entire project is dead.

Statement by Artemis Moderators

 

I haven’t played it (yet?), but I’ve seen a few reviews and it looks like there’s many cutscenes (as in watching a 2D screen) and not as much interactivity. Has anyone played the Quest version and can compare it to that? Is it the exact same amount of cutscenes? How does the knife compare between the two? And differences on how much is interactive between the two?

 

The sequel retains the beloved features from the original, including meticulously crafted weapons and attachments, a sophisticated loot-management system, and the freedom to explore the secrets of the dangerous locations teeming with anomalies and haunting enemies. Building on this foundation, Into the Radius 2 will introduce riveting expansions, starting with the option for up to four-player co-op.

 

She said the robbers were bold taking her husband’s phone, but then giving it back because it wasn’t to their liking.

“They basically looked at that phone and was like ‘Oh, that’s an Android? We don’t want this. I thought it was an iPhone,’” she said.

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