Has anyone read this? It exclusively covers text games, but goes a lot into the development of graphics in parallel, including when Infocom was a major competitor in the adventure gaming marketing.
I got an advance copy from Aaron to review and was expecting it to be a fluffy/coffee table book, but it turned out to be really good. My reaction is here.
Curious what other people's thoughts are.
Wadjet Eye Games's The Shivah (old enough to be a classic at this point! But still pretty obscure and underrated.)