ceejbot

joined 1 year ago
 

I've now been working on my next modlist for nearly four months. screaming internally

First, I wanted to try new combat mods. Several million confusing animation set choices later, I think I have something working. I then got the wild idea of trying one of those methods of distributing random bodies to all NPCs in the game, so I downloaded about a hundred bodyslides for HIMBO and CBBE and got that working. Which tree mod? Which grass mod? I've changed my mind at least twice.

Then I figured out how to enable physics for things like hair and cloaks. Ooooh, neat! Except no, heavy fur cloaks should not swirl around like they're made of gauze what even is this do I have to turn it off again no wait, I am too busy downloading HDT-SMP patches for every armor set I'm using. Oh, these armor sets don't have OWL patches? I'll make some for myself. Learning how leveled lists work sure was interesting.

I tried to shake up the load order with different city and town overhauls than usual. Today I ripped them all out for JK's Skyrim because my test runs made me unhappy. Well, I kept some of Expanded Towns and Cities, which I liked a lot for its voiced NPCs. This meant I had to rebuild the EasyNPC face merge again. And all my merged patches. And all my lods.

Is there a yak shaving mod? I think I need it.

Send halp.

[–] [email protected] 1 points 1 year ago

Sforzinda's armor and clothing mashup mods are always my first answer to this question, because they are so good. The Nexus has supporting patches, like bodyslide conversions and compatibility tweaks.

My second answer is always high-poly-head, which is a SFW mod on a very NSFW site. But it's such a good visual upgrade!

 

My question for y'all today is inspired by this comparison vid by wSkeever showing off Realistic Water 2, Water for ENB (looks like the Nordic Blue variation), and their own Simplicity of Sea aka Water Mod. Then there's Cathedral Water, which only edits water records and doesn't make all the cell edits that make water mods the usual patching mess. This video adds vanilla water with ENB to the comparison, with results that surprised me.

What are you doing to make your water look good?

Whatever you're doing, Natural Waterfalls is probably an amazing addition. And come to think of it, Natural Waterfalls claims to have a water mod built in that I haven't tried out yet.

[–] [email protected] 1 points 1 year ago

Oooooh, interesting point. I need to take a closer look at what AI Overhaul does!

[–] [email protected] 1 points 1 year ago

Grimacing with pain... I'm going to say that for the purposes of this question, I'm going to skip all the bugfix mods and the staples-of-everything mods like SKSE and SkyUI. I'm also going to skip the enabling mods like OAR and Base Object Swapper, because so much is built on top of them now that they're requirements.

When I mod Skyrim, once I have the base layer in place, what do I always include even though I don't need it?

True Directional Movement. This is so good that for me it's now a base mod. I love that third person mode both feels good and looks good.

High-Poly Head and NPC makeovers using it. Hard to un-see the clonk in the old heads once you see the nicer ones.

QuickLoot. Massive QOL improver.

Any mod that adds cloaks.

ENB Lights. They make the game so pretty.

[–] [email protected] 0 points 1 year ago (2 children)

My only complaint about the SPID version of Wet & Cold is that the author also chose to rip out all the AI features, where NPCs come in out of the rain. I recently tried to recreate the full W&C experience with a collection of smaller mods, and I couldn't find anything to recreate that behavior. It's the kind of thing that will make me figure out how to write AI packages some day.