[-] [email protected] 1 points 1 year ago

I read this in Andy Serkis' voice.

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submitted 1 year ago by [email protected] to c/[email protected]
[-] [email protected] 0 points 1 year ago

Did you... Did you just post a screenshot of a post from a novelty social media account here, with no comment or alteration?

Boo this man.

[-] [email protected] 0 points 1 year ago

Yeah, the SNES sound chip is notoriously difficult to emulate and even now it's not perfect, especially with things like wind sounds. The water rushing sound in Zora's Waterfall in Link to the Past sounds really harsh and distorted on emulation compared to original hardware.

[-] [email protected] 0 points 1 year ago

Sound was working, but transparency wasn't, so in certain parts of certain games e.g. 600 AD in Chrono Trigger where there was a fog effect, it would be opaque, and you'd have to go into the emulator menu and switch that layer off to see what you were doing.

But hey, it ran at playable speeds on a Pentium 1 / 100Mhz so it wasn't all bad.

[-] [email protected] 0 points 1 year ago

It depends on the hardware you're running it on. snes9x is the "accurate enough; runs fine on a potato" option. Bsnes is the "slightly more accurate at the cost of potato performance" option.

If you're not sure which to use, use snes9x.

[-] [email protected] 6 points 1 year ago

I remember getting one of these. Looks like absolute garbage to my 2023 brain, but in 1998 I was just happy not to be using my keyboard to play pirated ROMs on ZSNES any more.

[-] [email protected] 1 points 1 year ago

Aren't there only four towns?

bencreighton

joined 1 year ago