Zagaroth

joined 1 year ago
[–] [email protected] 2 points 1 year ago (1 children)

I use ABP so that we can skip the less interesting +X stuff.

One of my players is very into crafting, and they work as a group to be able to afford things, so one of the best treasures I can give are uncommon or rare items, or even just the formulas.

I tend to focus more on fun than utility items, though this varies. And I like to give out thematic stuff. Recently they fought a Skuln, which is described as having adamant claws and teeth. But it has no listed treasure, so I gave them adamantium chunks as treasure from scavenging the body.

[–] [email protected] 2 points 1 year ago

Combat is not still, depending on the rest of combat, someone may move into your line of fire.

But it does in general take a lot of actions to set up a fire-from-hidden situation.

Or get a wizard to upcast invisibility to let you stay invisible while sniping. :)

[–] [email protected] 3 points 1 year ago

It looks like a lot of us are still running the characters that we already have in a campaign. :) I'm enjoying looking things over, but I haven't built anything yet.

[–] [email protected] 10 points 1 year ago

Not breaking at all. Heck, alchemists get to use crafting, and a class feat can be used to make Nature the skill check. You should probably look at Herbalist archetype for wording.

[–] [email protected] 3 points 1 year ago (2 children)

From a GMs perspective, there are occasionally mobs who are trying to hit above their level, and have nothing better to do than go all out on their attacks. I usually have them switch to their agile attack for their second and third attack, because they are trying hard just to hit.

[–] [email protected] 2 points 1 year ago (1 children)

Ropers are very good at denying movement. For the right party, even just one roper can be a challenge.

[–] [email protected] 4 points 1 year ago

It seems like a good idea to me.

[–] [email protected] 23 points 1 year ago

I completely ignore the activation action for magic ammunition. You are already spending an action to fire it, and burning money before finding out if it hits, and then there is usually a save after that.

[–] [email protected] 2 points 1 year ago

Oh, my players are going to be disappointed if is still capped at three. That seemed like am interesting potential to have a lot of points, and more motivation to get the level 12 feat.

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (1 children)

Sparkling Targe seems the obvious answer to me, given that you have a natural weapon available. Starlit Span also works when using 1-handed range weapons.

That said, you can't generally use items for Spellstrikes, though there is a feat that lets you use scrolls.

The problem is that you don't cast directly, you activate the item, and that activation casts the spell for you.

The flow is spellstrike->cast->attack

An item is Active->cast(from item)

Spellstrike doesn't have the opportunity to activate an item, as that is a separate Action.

Mind, if I was your GM, I would allow it with a Tengu Feather Fan, as other races have innate spells, but not with other items. But you will need to talk with your GM about that.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

My first thought is to make sure you start off with Amped Shield and use the block each turn if you would get hit, that gets you three turns of reducing the damage of one hit each turn. And buy scrolls / a wand of Mage Armor. You do not want to take up a Spell-Known slot for it.

Hmm, Automaton has reinforced chassis, but unless you were already planning on having a strength of 16+, that seems less than ideal.

A human can just simply grab armor proficiency at 1st level (Via General Training). If you really want to commit, spend your first general feat to then upgrade it to Medium armor. Watch that Strength requirement for armor though. You might be better off getting the toughness feat for that general feat. Ouch, just realized proficiency does not auto-scale from this feat.

Spending two class feats to get Mountain Stance seems expensive (martial Artist archetype -> Mountain Stance), but does stack with Mage armor.

1 class feat for Sentinal dedication gets you light & medium proficiency up to Expert.

You could be a Well Spring mage, then no one will want to be near you in case you blow up! (just kidding .... or am I?)

That's all I can think of at the moment.

[–] [email protected] 2 points 1 year ago (1 children)

I admit it gets confusing. At the time we ran into each other over on Reddit, I was living near Brisbane, CA, and he lives in the vicinity of Brisbane, AUS. We both play D&D/Pathfinder, both subscribe to random interesting things like r/etymology, etc.

So he is my Australian Doppelganger. :)

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