Oh yeah! I was all-in on the Wasteland 2 Kickstarter and bagged the CE of Wasteland 3. Those do scratch the itch a bit, but Fallout's universe is so much more interesting and weird. Wasteland is a lot more straight-laced, comparatively.
I'm fine with the visual presentation of Bethesda's Fallout games, but I hate the gameplay. Fallout was the ultimate exercise in player agency and consequences... so many different ways to approach situations with so many possible outcomes. It's not just shooting things. While New Vegas flirts with those principles, BG3 is the first game in 20 years to REALLY recapture that magic for me. That's the kind of game I want more of, and that's the kind of game I want Fallout to be.
I played for a few hours last night and, so far, I feel exactly the same. I'm going to try to barrel through the main narrative for a bit, which is supposed to "open up" the game a lot more - but the game systems and UI themselves are a major part of what is killing it for me. That, and the fact that the game so far seems to be little more than a mediocre FPS.