[-] [email protected] 1 points 38 minutes ago* (last edited 37 minutes ago)

They didn't meaningfully innovate on software. They "innovated" on hardware by using a tablet and giving it a dock to make older games viable on handheld that weren't before. Which is fine; it demonstrated the market for handhelds playing real games even with the worst controller the world has ever seen, and kickstarted the steam deck and a bunch of PC copycats. But collectors are their core market. If they do a switch 2 that doesn't do physical games, it will fail.

Physical media has mostly died out. Streaming has almost entirely replaced music, TV, and movies. Ereaders are still growing, but they're also a huge market, and libraries support multiple ebook borrowing apps with different libraries because ebooks are so much of their job now.

Nintendo makes a handful of games a year. Most switch games aren't from Nintendo. Most switch games don't work well without updates. And if you want to talk about how popular the switch specifically is instead of the fact that their core audience is physical collectors, all of the switch's popularity is because it could play third party games.

You don't need Nintendo servers to get digital games.

The used market has massive compromises that you're just ignoring. It doesn't matter if it's "only" 1% chance of a bad transaction. Bad transactions happen, and it's a risk that nullifies much of the benefit if you experience it.

[-] [email protected] 1 points 1 hour ago

Yes, I did. It was the first post. They couldn't run a profitable gaming division without collectors. They wouldn't go broke because they have ridiculous cash reserves, but they would have bailed on gaming at some point because collectors are a big chunk of their sales.

People did it because they didn't have a choice. That doesn't mean they were OK with it, or that anyone would have chosen not to have everything instantly available given the choice. That choice exists now.

You don't need to rip cartridges to play them. After the hardware gives out: I'm relying on the piracy community here.

I'd need to rip them to play them now. Carrying around cartridges isn't acceptable. I have no issue relying on data preservation communities to preserve access to my data.

Half those cartridges have junk builds that won't work without external updates by the way. You need the internet to get to the actual functional version regardless.

3DS or Wii can get digital games just fine.

I have no interest in the used market. Even if I could get 90% back on every game every time to abandon access to a game, the fact that it would require carrying physical games would make the value proposition completely unacceptable to me.

[-] [email protected] 1 points 2 hours ago

Most games aren't that big. Especially switch games. Yes, I have a large micro SD to hold them all. I didn't say I'm not an edge case; I made it clear that silly collector shit is half the reason Nintendo has a market.

I have plenty of games I haven't played recently. That doesn't matter. The only thing that matters is that if I want to play it tomorrow, I can play it without hassle wherever I am. Anything short of that is not owning the game.

I'll have access long after the hardware gives out, with no need for the obnoxious process of ripping hundreds of cartridges. Digital is forever; DRM isn't.

I have no interest in selling a game or hardware. I never have and never will. You choose between getting half of what they'll sell it for or spending a bunch of time and trusting some random stranger not to screw you. Both options are worse than just keeping your stuff.

[-] [email protected] 2 points 14 hours ago

That's what happens when your core manufacturing philosophy is "withered technology". You get old tech people have figured out.

[-] [email protected] 1 points 14 hours ago

Yes, I absolutely want to be able to play any game I own on that platform at any time. That's the entire reason I bought the game. Being restricted to the library on one platform is already a massive concession.

"You can only play this game if you preemptively lug it around with you in case you want to play it today" is not an acceptable condition of a purchase to me.

[-] [email protected] 2 points 14 hours ago

The switch is a handheld. So most places I go?

[-] [email protected] 5 points 15 hours ago

I have no interest in physical games. I'm not willing to carry around 300 cartridges or only have access to a small portion of my library. But Nintendo has to know that physical game collectors are a big portion of their audience (with probably more than any other platform in either raw number or proportion). They can't abandon physical.

[-] [email protected] 0 points 17 hours ago

lol Nintendo are the only ones who get their games pirated, because they use antique hardware.

[-] [email protected] 7 points 1 month ago

My issue was before that.

I'm not willing to give my real IP for almost anything, let alone illegal activity. It's a hard dealbreaker.

[-] [email protected] 19 points 2 months ago

Though it sounds extreme, there are a lot of smart people in the AI community who truly believe AI could end humanity.

No. There are not.

Believing anything resembling current tools has the capacity to end humanity in incontrovertible proof that you are not smart.

[-] [email protected] 7 points 6 months ago

A lot of newer games are also big enough that backing them up reliably actually is a meaningful burden. My Steam library is like 900 games. Even though a lot of them are 500MB, a lot of them aren't.

I can't store that shit.

[-] [email protected] 19 points 6 months ago

I really want to join them, but "sign up with your actual IP" is an unconditional dealbreaker as far as I'm concerned.

I don't consider a VPN optional for regular web browsing. I'm definitely not turning it off for something that's actually Illegal.

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Sgagvefey

joined 7 months ago