jp is the only one my brain can easily and consistently understand, though I'm sure I could learn another strat given enough time. Once you learn and practice it it's fairly consistent. I feel like it's less thinking too, no need to worry about rotation, just straight lines.
NumbersMan
Now I want tome rings to stop being unique, because BiS for a lot of jobs uses a regular tome ring instead of the raid ring.
or they could just do the sub stats better
I would love it if the actual courtroom was just slightly more open-ended. I know that's really hard to do because it could spiral the story out of hand really fast, but it could be contained to individual parts of the case. For example, you could discuss evidence A and follow that thread to it's conclusion first and then evidence B and follow that through. It'd be nice to do things in different orders when possible. I get irritated when I see a clear contradiction, but I can't follow the thread until I present another piece of evidence first. This could potentially solve that.
Could you explain this further, or post a link to the relevant documentation. I'm not sure how the tags system works but if it makes things more convenient it might be worth it to look into that.
I think this is my take as well. It's probably worth it to post to the top two or so, if there isn't a clearly active one.
Eventually this might have to flip if we manage to grow big enough.
A lemmy.world user posted in a sh.itjust.works community. Then it's propagated too all federated instances via a protocol called ActivityPub.
Kbin is not lemmy, but it's very similar and almost fully compatible.
lemmy.world users can post to sh.itjust.works and vice verse, that's probably what you're seeing.
The front page is /all by default. You can change this in setting. You're probably seeing something in /all from another instance. You can also turn off federation in the sidebar if you're interesting in ONLY seeing kbin stuff until you turn it off.
While it does skirt some game mechanics, probably due to it being a movie and it's a strange medium to adapt, it also does some really cool subtle things with the mechanics. For example, in the final major fight all of the characters attack in the same order. They're in initiative!