Oh no! I decided to use the barred owl as my mascot.
NoisyOwl
Wait you have a gaming discord?
Cube 2 / Sauerbraten is apparently still being updated.
It's been like 15 years since I played it lol. But I remember it being a good Quake/Unreal style deathmatch shooter with a really sick level editor.
you can do it you can do the thing
Ludum Dare start dates are the greatest jump scare in all of gaming.
I never know when those things are coming.
Air is a compressible fluid, so ultimately you'll need Navier-Stokes, but actually figuring out how to translate those equations into code is infamously annoying, so definitely check out an existing solution instead of trying to implement from the equations. Foster & Metaxas is an old a grid-based solution. Theirs is designed for incompressible fluids (water), but I think it should be fine if you raise β₀.
There's a lot of math in the paper, but it's easier to implement than it looks (each step, run [2] on every cell once, then run [6] [7] [8] on every cell ~6 times), and it's mostly just transcribing equations. It's super fiddly though, just incredibly fiddly, expect to have to spend a lot of time debugging.
There are probably suitable simpler solutions too though, so definitely spend some time searching for them (or just copyable implementations of Foster & Metaxas) before diving into that.
Worst approximation of pi I've ever seen.
I don't know about tear, rip has some very worrying pronouns.
Oh, my PFP is just whatever came out of Dall-e when I told it to make me a screaming owl.
I meant whenever I actually release a game and need an actual studio logo, the barred owl was the most obnoxiously loud owl I could find, so that's what I was planning to use