LeGaosaure

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Announcement on Steam.


Hello,

This is Project Moon.

The new Client update(1.56.2) with the urgent bug fixes for the Client version 1.56.1 has been deployed to each respective store.

You can download the Client updates via each platform store and confirm that the update was successful by checking the bottom right corner of the screen. It should say Version 1.56.2.

Please note that continuing with the 1.56.1 version without updating it with the latest Client will cause the following issues.

Version 1.56.1 will become inaccessible after September 13th (FRI), 18:00 (KST).

Deployment ETA

  • September 13th(FRI), 10:30 (KST)

※ Please note that the deployment time may vary depending on your time zone.

If the platform store does not show that the update is available, then please confirm again later.

[Version 1.56.2 Changelog]

  • Fixed an issue where panicked characters causes the combat softlock in Chaining phase.
  • Fixed an issue where, some battles in rare occasions, the damage from Bio-venom Vial causes a softlock during the combat softlock in Chaining phase.

We sincerely apologize for the inconvenience.

 

Catt by @SbrrGalaxy_[email protected]

 

Announcement on Steam.


[(STEAM) Error Fix Deployment(1.56.2)]

Hello,

This is Project Moon.

The new Client(1.56.2) update with fixes for the issues identified in the 1.56.1 version updated September 12th (THU) 12:00 (KST) will be deployed.

This update will be deployed first on STEAM, and we will inform you via an additional notice after they pass the platform reviews.

You can confirm that the update was successful by checking the bottom right corner of the screen. It should say Version 1.56.2.

Deployment ETA

  • September 12th(THU), 17:00 (KST)

Version 1.56.2 Changelog

  • Fixed an issue where panicked characters causes the combat softlock in Chaining phase.
  • Fixed an issue where, some battles in rare occasions, the damage from Bio-venom Vial causes a softlock during the combat softlock in Chaining phase.

We sincerely apologize for the inconvenience.

 

Announcement on Steam.


[Upcoming measures to the softlocking issue after Sep. 12th Scheduled Update]

Hello, this is Project Moon.

We would like to inform you the cause and our measure to fix the softlocking issue that occurred after Sep. 12th Scheduled Update.

[Cause]

We added a new combat system logic to the game for a new functionality of our upcoming Identity(Devyat’ North Rodion). As we were making UI adjustments to the combat view, we neglected to include the specific logic for Panicked characters. This caused an issue where the dashboard would become unresponsive in the Chaining phase, softlocking the game.

[Solution]

We have identified where the logic error occurred, and we are currently investigating our work history to make a precise fix for its causes.

When preparing for a new combat mechanic in upcoming materials, we will now make sure to separate the new logic from preexisting logic so that no softlocking issues can occur again due to similar causes.

We are preparing to deploy a new Client version(1.56.2) with fixes for the above issues.

The fix will be deployed to the STEAM platform as soon as the build is complete. Because iOS and Android platforms require a review period, please understand that they will be deployed at a later time than the STEAM platform.

We will inform you via an additional notice as soon as we have a more concrete timeframe for the new version deployment.

We sincerely apologize for the inconvenience.

[Sep. 12th Scheduled Update Error Compensation]

  • Compensation : Lunacy x1300
  • Recipients : All users whose accounts were created before Sep. 19th 10:00
  • When : After Sep. 12th 2024(THU), 18:00(KST)
  • Can be claimed once per account
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