2ncs

joined 1 year ago
[–] [email protected] 3 points 5 days ago

I love everything about wanderer, just wish that you could look at trails on a full-screened map on mobile. Currently pulling up the trail will provide a small map inside the webpage for you to see the trail, which on desktop works great, but mobile it feels like the map should be the more important aspect (similar to apps like osm, all trails and gaiagps). Because of this I am mostly using it as a database to then download the trail and open it in osm.

[–] [email protected] 3 points 1 week ago (2 children)

I also highly recommend the book (and all of Jon Ronson tbh)

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago) (4 children)

I can't imagine a judge taking a case where someone unwittingly stole something

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

Letterboxd has user made lists of upcoming movies, either with dates announced or just announced projects. Fun to flick through and see what directors I enjoy are working on.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago) (2 children)

In the UK

6ft of a bike

think that rule's talking about inches

What

[–] [email protected] 21 points 2 months ago (1 children)

Or change the title to up to 50%

[–] [email protected] 2 points 3 months ago (2 children)

usually just a tiny component of something else - say ordering something

Funnily enough, when I go to a restaurant and they have receipts with QR codes (I think it's Clover), it just doesn't work in Firefox.

[–] [email protected] 3 points 3 months ago (1 children)

requires going through the desktop interface to install them, if they use another launcher you have to set up that, frequently some trial and error

Valve does pre-compilation of shaders. That only works for native Steam titles, and it can be the difference between a game being playable and a stuttery mess, especially for more graphically intense titles

there are also hardcoded patches in Proton that look for the SteamID of the game to apply them. Those also won’t have those fixes applied when adding them as non-Steam games.

How is any of this the fault of the World of Goo devs? How come Valve shouldn't be expected to implement features to make these things simpler/work?

[–] [email protected] 3 points 4 months ago (1 children)

And yet if you go in the MC community, one of the most common complaints people have is that the updates are never enough and the Devs are lazy etc... I guess this goes to the point of this article, people can easily be trained to have unrealistic expectations.

Tbh I think a big part of the problem is Mojang's failure to communicate with it's players, less so the lack of features being added.

[–] [email protected] 7 points 4 months ago

I know YouTube will rate thumbnails and tell you how the thumbnail is doing. I believe they also uploaded a feature where you can upload multiple and it will attempt to change them to see which works best. I see this a lot with Minecraft YouTubers (mostly Grian). It seems to be less trying to trick previous viewers and more so getting the highest rating in the YouTube panel. I think it is partially bs, as there are times I'll scroll past a video not wanting to watch it at the exact moment and it seems like YouTube takes that as being a bad thumbnail.

[–] [email protected] 25 points 4 months ago* (last edited 4 months ago) (6 children)

As with most issues the truth is in the middle and any immigration policy should absolutely demand that any immigrant coming into a country assimilate and fully support our values of equality for all.

America is hardly a country of "equality for all" sadly

Edit: This was literally 4 posts down

[–] [email protected] 12 points 4 months ago (1 children)

You realize these are real people, war is so sad and you are comparing it to Christmas :(

36
Minecraft Live 2023 (lemmy.world)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

So what was everyone's thoughts?

In case anyone didn't see the features announced:

!Combat Trials, New hostile mob (mini wither boss looking thing), More Copper and Tuff varients, New Mob Spawner Type, An automatic crafter !<

Personally I didn't watch it, though I've looked through all that was announced. Honestly not sure how I feel about it. Part of me was really hoping for some work on inventory (like desperately) and they said nothing.

The trials thing seems interesting, though not really my play style so I don't have much to comment on. The copper and Tuff variants are cool but it feels like a feature we should have got a few updates ago. The crafter, I'm not sure how I feel about and am curious what the community thinks. Part of me thinks it's not super "vanilla" as you can automate so much now, and Mojang had expressed how they didn't want that to be an aspect of the game so I'm a bit confused. The way they implemented it and the ways players will have to engineer it to do what they want fit the vanilla feel though imo. That being said some of these features have already existed through modding for years.

I used to be much more of a "vanilla" survival player (some qol mods, similar to something like Hermitcraft) though I have recently started playing a Create focused pack I made. After playing the modded version I have a hard time seeing myself going back to "vanilla". With this latest live, I noticed I already had some features that they announced in my pack. Sort of kills the hype imo, when you have to wait so long for the update.

 

Couple of friends and I like to watch movies together, so when we do some car camping we like to take a tiny projector and put on a movie. Curious if anyone else does this and if so what movies? So far we've done Blair Witch, Evil Dead, Big Money Rustlas(I know), and Infinity Pool.

 

Trying to give builds little world building details with custom models.

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