this post was submitted on 04 Oct 2023
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Linux Gaming

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I'm on Linux Mint 21.2, though I've tried installing this game on another Debian-based distro with the same results.

So, the game launches and everything seems to be perfectly in order, except there's no sound.

Files in the game folder are .wav and seem to work perfectly when I launch them with Audacious.

There is no information online, it seems like I'm the first person trying to launch this game on Linux.

Here's the log:

Started initial process 37626 from gamemoderun /usr/bin/wine /home/moloch/Games/robocop/drive_c/Program Files/Titus/Robocop/Robocop.exe
Start monitoring process.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto: 
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
wine: Unhandled page fault on write access to 00000004 at address 0018154A (thread 0058), starting debugger...
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
CODE : 0xc5
CODE : 0x39
Initial process has exited (return code: 0)
gamemodeauto: 
Monitored process exited.
All processes have quit
Exit with return code 0

I tried posting this on Reddit and got no help. I was hoping here people might be more responsive.

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[–] [email protected] 5 points 1 year ago (1 children)

Hey a Titus game! :) I'll try running it here on Arch and report back.

[–] [email protected] 1 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago

hey, so, any update there?

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

Try using the latest GE version of Wine/Proton. Fixes most audio/video playback issues for me

[–] [email protected] 2 points 1 year ago

Yeah, every time I tried, I used the latest GE version. Tried regular Wine and Proton too, and the result is always the same, I dunno what's the deal with it.

[–] [email protected] 1 points 1 year ago (1 children)

how are you installing it? I've never heard of this game and I'm honestly pretty new to Linux, but I've had nothing but smooth sailing adding old windows games to steam as non-steam games, then using proton to launch them.

[–] [email protected] 1 points 1 year ago

I install it into Lutris and then try out different runners (Wine and Proton) to launch it with.