That seems like a great question for rpg . s tackexchange . com, they'll have a great time crunching this down and hunting references. Just ask objectively, like in your title, not subjectively like in the post.
this post was submitted on 17 Jul 2023
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Thanks, hadn't thought to ask there! I'm not really asking what the RAW is though; GURPS: Magic has enough issues that a GM kinda has to make their own tweaks and judgement calls. I'm just curious what my fellow GMs think of someone trying to do this!
Personally, I feel like if someone wants to spend that much energy and time in a fight on a one-shot, dodgeable attack against a single target... by all means! Heck, I'll let them apply the discount every turn, pack 3 more energy into the overkill if they want!