BallisticNG is pretty much what introduced me to WipeOut rather than the other way around, ironically. It can only be described as a passion project. By default, it plays like the classic PS1 games, but there are options which make it handle like the more "modern" WipeOut titles. Steam Workshop support + purpose-built track and ship editors mean it's a very community driven game, too, so people have recreated a huge chunk of Wipeout's track library alongside a lot of totally new tracks. I really wish it was better-known because I think it's the perfect hub for the few WipeOut players left standing.