Stop playing this overrated repetitive game.
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PLAY GWENT. The minigame became somewhat notorious because it's really good - you can spend dozens of hours travelling the world and just playing cards.
I have done literally zero Gwent quests after the first match and even googled one time how to remove quests because they were annoying in the journal (you can't)
Oils are reusable so don’t try to ration them. I didn’t use them for the first quarter of the game because I didn’t know that. There are a lot of fights that would have been much easier.
Put the baby in the oven
Just trust me on this bro
You'll know when the time is right
A note on brewing potions: You only need the herbs the first time you brew any particular potion, after you've brewed it once it will get restocked automatically when you meditate.
If the combat is frustrating, turn the difficulty down. There will still be a learning curve, but it’ll be the difference between surviving and having to do an hour of work again because you forgot to quick save and get slapped by a foglet.
Interesting. I found the game to be basically boring without the extended difficulties.
The combat is just generally unintuitive. Which early in the game is frustrating. And if you’re like me and spend weeks between sessions you can forget all the timing and buttons you need to press.
If you wish to keep your sanity through the entire game, I suggest only doing the really big side quests and ignoring the majority of the others. The game is fucking huge, and it can easily become repetitive doing everything.
The sidequests are fucking great though. Didn't play all, but those I did could be main quests in a different game. I had to skip some because there is just stupid amount of them and I was overleveling fast.
Don't do map completition though - trying to do all is truly insanity
This is very true, especially around mid game.
There are significantly more quests than you need to advance levels and eventually you get level 30+ having done all the side quests and there will be several unfinished missions for recommend level 7-20 that become worthless unless the story/character behind it interests you.
Definitely grind early missions as they are basically tutorials and also give you lore on all the factions, don't worry too much about gold as you will rarely be able to buy weapons better than what you find.
By mid game you'll have tons of access to loot for selling and will probably be more interested in spending money on refining/upgrading items than buying mediocre armor and weapons.
The bombs and oils are great if you keep them upgraded
Never sell ingredients you don't have a billion of, you can buy a potion to redistribute your levels and switching from magic/physical build to late game Alchemist is really strong and fun and changes up play style.
Tell your friends and family that you love them but you won't see them for a while
Don't chase all the markers on your map, most of them are crap and you'll burn out.
I completely disagree with the top comment. Dont worry about the main game.
I advocate that you go in with the mindset that you are a part of an old and important guild, and that the main story is just an extension of your every day job of being a Witcher. The "side quests" are unbelievably good. So good that half of them have better stories than entire video games and series. I didn't bother with the main story (only in parts, organically). I just wandered the country side and "did the job of a Witcher". There is sooooooooo much to this game. Also, get the DLC's.
One word of warning however. The power scaling is somewhat broken. If you over-level before moving forward, the game can get pretty boring only because the enemies become trivially easy to beat.
edit: Also, try and bang anything with eyes.
Roll around on the ground a lot during combat. Works wonders.
If you have the patience for it, try playing on a much harder difficulty. The medium and low difficulty levels don't provide the same weight. Many systems in the game are unnecessary at lower difficulty levels but higher difficulty forces you to engage in them to get the extra edge over certain encounters.
Higher difficulties force you to engage in potion brewing, reading up on enemies, and making genuinely tough choices morally in order to keep Geralt alive. Lower difficulties remove all the tension from these systems.
Also as another user mentioned, don't skip any dialogue and engage in the side quests/contracts as they give a lot of unique flavor and nuance to the world and story.
I've done two full playthroughs of the game (plus dlc), one on the standard difficulty and one on hard. I can confirm that many of the game's systems are rendered unnecessary by the easier difficulty. I really enjoyed my second playthrough and would definitely recommend.
However, if you don't think you'll enjoy that (having to plan and work for every advantage to be able to succeed) I would wholeheartedly endorse the easier levels. The story and quest design alone are worth the price of admission! Side quests in this game make many other games main story pale in comparison.
This, this game isnt about fighting, it's about prepping, it's about researching your prey and knowing what you need to get the edge on it before you go in, brewing the potions you need and knowing what to hit it with
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There is a setting for an alternative character control mode. Use it, the regular one is dogshit.
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The level difference between Geralt and enemies is very important. A difference of +/- 4 can make fights ridiculously trivial or a one-hit KO. Same goes for jobs' recommended difficulty.
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Getting swarmed by level 50 sewer rats is not fun.
Don't try to go for both main romance options, the outcome isn't worth it. Better to do two playthroughs if you really want to know.
I mean it's definitely an ending worth seeing. So 3 playthroughs. And then all the other variable ending stuff. Let's face it we all YouTubed the other endings after our second playthrough.
Don't skip the dialogue, even if you use subtitles and are a fast reader. It sometimes switches from one sentence at a time to whole chunks of dialogue and action getting skipped. Plus, the voice acting is superb, and the physical reactions of characters can convey a lot of emotion.
Apart from White Orchard, you shouldn't need to complete all side quests in your area before moving on. Particularly with witcher gear, it's sometimes expected to need to come back at a later time when you're more powerful.
Others may disagree, but I don't bother dismantling gear and weapons. I find it simpler to just sell things and buy materials I need from vendors.
Be supportive of your daughter.....dont make my mistakes
..also in the game!
Do the side quests before the main quest as some of the side quests get locked off when you compete main quests.
As other folk said, definitely do get the DLCs. There’s a whole other game in there.
It’s been a while since I last played, and this game IS a masterpiece, no doubt about that, but the one of the first sections can be rough. Iirc it’s gloomy af, there’s some hard monsters in some quests that can be demotivating and the combat/mechanics takes some getting used to which makes the previous point worse. Just know that the game opens up and there’s a whole world out there.
There are tons of side quests which are great, so you should do those but also don’t feel like you need to do all of them. It can be easy to get side tracked and then lose steam and quit on the main story.
Especially because like I said the DLCs are amazing. They are also quite self contained so it’s like a breath of fresh air
Enjoy this amazing game. I’m jealous of you
Crafting armor is 100 percent superior to found and bought armor. But if you don't like crafting, the found and bought stuff will get you through. Also don't sell or dump old crafted armor pieces, you need them to craft the next tier up.
Although this isn't quite relevant before finishing the main game, be sure to pick up both the DLC once you're finished.
Both DLCs are fantastic standalone stories, super rich in content they could even beat some full priced games. You could play the DLCs before finishing the main game (and there is an additional game mechanic introduced in Blood and Wine), but on a first run I would still recommend playing it after to not get distracted and take away the impact of the main story.
Be a good dad to Ciri. It's extremely important.
Read the bestiary, always.
I knew nothing of the game and presumed as a “witcher” I’m supposed to kill witches. Be, um, …selective.
Be, um, …~~selective~~ seductive
ftfy.
Clear the entirety of the first map. You'll save yourself some headaches and power up Geralt a bit which helps a ton in the early game.
The combat is way too easy on normal difficulty - this is fine if you only want to experience the story but very understimulating otherwise. I honestly suggest trying to play the game on Death March (but turn it up after the first time you fight a pack of Ghouls, they'll fuck you up). On Death March you'll be incentivized to interact with the game systems: Alchemy, Signs, specific monster weaknesses in the bestiary. All this really makes you feel more like a witcher, which in my opinion enriches the gameplay.
Experiment with builds - respec potions are fairly plentiful so don't be scared to put points into stuff. Don't underestimate Alchemy, but make sure you visit all the herbalists you can find to purchase recipes, the difference between basic alchemy and the upgraded recipes is massive.
Play Gwent, and check every single store you come across for cards and instantly buy them all. W3 Gwent is fantastic and half the fun of the game.
With the story calling back to both the two previous games and the books it's not a bad idea to try to find some story recaps on YouTube of what has happened earlier in the story.
EDIT: Completely put 100%-ing the game out of your mind. There are a million ?'s on the map and they are almost all completely meaningless filler content. Trying to collect all the sunken treasure in Skellige will completely burn you out and make you hate the game.