I used to pirate like crazy in my youth. Now since Steam and Netflix I don't pirate, recognizing that creators deserve to get paid and also by paying them that supports making more content.
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Nowadays, not a whole lot. I have more money than I have media consumption time, no matter the type. There are still exceptions for situations where nobody wants my money, where I also feel that even calling it a form of "theft" is a bit rich simply because... what potential sale or income is being lost? Nobody wants to make money with it! I'd happily pay, it's just that there's no one there to receive the money!
Specifically for books I pirate because I get a better product this way. I prefer reading on my phone and downloading an epub means I can open it in any app I want, add chapters and share it with whoever I want. If I could easily pay for a book and get the same experience without any drm or online account bullshit I would probably do it.
Physical books are also ok but buying anything not in my language means possibly waiting forever for it to arrive and paying more for transit costs. I may still do it if I really want to support the author but I'd rather have a way to pay them directly tbh.
I have pirated some opera video recordings. It's the only way I'd see some of them. I don't know how to pirate TV or music, and I'd never pirate music anyway because I care a lot about music.
i only pirate things that i do not "need" and i would not purchase no matter the price - typically movies and shows that are not on the streaming platforms i pay for.
if pirating that thing isn't an option, i'll just do without it. so in my eyes the creator is not losing any sales from me since i would not be paying for it in any scenario.
Copying is not theft. Stealing a thing leaves one less left. Copying it makes one thing more; that’s what copying’s for. Copying is not theft. If I copy yours you have it too. One for me and one for you. That’s what copies can do. If I steal your bicycle you have to take the bus, but if I just copy it there’s one for each of us! Making more of a thing, that is what we call “copying”. Sharing ideas with everyone. That’s why copying is FUN!
I don't pirate video games. Steam, Gog, or even epic are easy and not too expensive. Steam's refund policy isnt terrible.
I don't pirate music. I buy stuff from smaller artists on Bandcamp, and use free Spotify/YouTube/old stuff I ripped myself from CDs (I'm old). Though honestly I don't have a problem with pirating music that's like 10+ years old. Copyright law is too long.
I don't pirate books. I get them from the library.
I may have downloaded some RPG books because I wanted more of a skim than I could find online, didn't really trust reviewers to have my exact set of preferences, and didn't want to pay the whole amount for a game I wasn't sure I'd like. The ones I did like and use I bought.
I don't really watch anything so it didn't even occur to me to list it.
Man, what an echo chamber of anti-corporation and anti-copyright sentiments. I pirate myself, because the services for tv/movies are not convenient, but I don't delude myself into thinking it's somehow justified. If I could get any movie or series on demand like spotify I wouldn't pirate (if I could afford it). I fail to see how anything else would be ethical to the creators of the content.
Generally stuff like Steam games I'll pay for, especially now that I can afford it. I have no qualms with people pirating things if they can't afford it, like teens, students, between jobs, on social security, people living in a country with an undervalued currency. To me it's not stealing, it's expanded access to knowledge, and unlike stealing benefits companies who get much better reach and recommendation than if the price tag (or stupid DRM) stopped them from trying.
When I do pirate something, I often treat it as a demo, like I can play the game to get the feel but no/limited networking features, no updates etc.. I don't like having to pay and refund something if I was just going to try it out. If a friend wants an idea of how a game is like, I give them a copy I bought after removing DRM if I can. Often times they go and buy their own copy because it's a cool game, when they don't it probably wasn't interesting enough to complete.
Sometimes there are just too many middlemen taking a cut here and there that I would rather obtain something in contravention of copyright then provide value back to the creator more directly if I could. Steam, a rare exception for me, justifies their value through their robust update, social, modding, Linux supporting ecosystem.
I don't pirate because I'm an adult who makes money and respects creators.
I pay for my audiobook streaming because it doesn't cost so much and you cannot pirate the books I listen to anyway
When I was a broke-ass college student I pirated a lot of things. When I started working properly and finally had my own means, I started buying basically everything. Then the post-covid world brought a lot of changed to my life and income and I'm a little back on the piracy train.
There's a lot of factors, for me. If I want to support a product, I won't pirate it. I recently picked up Sea of Stars, because it's a small team indie title made with love, and it shows. Likewise, if I am on the fence about something for some reason, I may "demo" it first and if it keeps my attention, I'll end up buying it.
Sometimes there's past experiences that keep me off of some games. I strictly won't buy Ubisoft's PC releases, and haven't played an Assassin's Creed game in years because of that. After every debacle with them, between uPlay, account issues and the performance/quality of their PC ports, they just don't deserve my money.