this post was submitted on 11 Sep 2024
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Satisfactory

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But efficiency was the only achievement, and you never truly achieved it.

(but of course I am happy to have them, and I think I have to 100% it)

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[–] [email protected] 10 points 1 month ago* (last edited 1 month ago) (3 children)

We all know that the only real achievement is reaching coal power so we don't have to fuss with biomass ever again.

.. Also... bladerunners

[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (1 children)

Biomass burners have inputs now! No clue when that happened.

[–] [email protected] 6 points 1 month ago (1 children)

1.0, that was a large thing for it. Useful! However, I personally won't spend a lot of time wiring them up...

[–] [email protected] 3 points 1 month ago (2 children)

Same. If they ever add a way to farm plants, I would consider having a few permanent biomass burners just for funsies.

[–] [email protected] 3 points 1 month ago

I usually cream a dump in the hub which goes out to a natural processing plant, with things like slug processing, biofuel, etc

[–] [email protected] 2 points 1 month ago (1 children)

They're not complicated, I just have a couple containers that feed through two layers of constructor to make solid biofuel that sits ready for 8 burners in case my production ever starts dipping over the line... 240 MW isn't much but it only starts burning if needed and gives me time to ramp up coal or shut something down before everything goes offline

I don't know if it'll be useful at all once I get my first fuel generators running (just unlocked it this playthrough), but they've kicked on a couple of times even into mid tier 5...

Basically, they're extra "batteries" that "charge up" every time I chop down trees to make room for factories

[–] [email protected] 1 points 1 month ago

That's not a bad idea. I might have to steal it.

[–] [email protected] 4 points 1 month ago (1 children)

Personally I'd say it's having the realization that your entire build is either wrong because of your math or because it won't scale, having the mental breakdown, and pushing through and rebuilding everything

[–] [email protected] 2 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago (1 children)

Gotta do it at least one time on the default recipe, trying to balance Sulfuric Acid juuuuust perfectly. Then the next build you learn about the alternative and you never go back.

[–] [email protected] 1 points 1 month ago (1 children)

oh bruh there's an alternative??

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago (1 children)

AND it consumes less uranium?

so my setup isn't actually 100% nuclear :(

[–] [email protected] 1 points 1 month ago

There's always the next factory, THAT one will be 100% efficient!

[–] [email protected] 3 points 1 month ago* (last edited 1 month ago)

Biomass isn't that bad now that it has conveyors. It's still annoying but not painful.

Leaves & wood -> biomass -> solid fuel -> generators. All automated. I put the leaves in the top bin, the wood in the bottom (like a tree!) and the constructors do the rest.