Hey, lots of great pointers to nice tools in here! Thanks, and well done for making this work in SC :-)
what needs to be done to get around error protocol dylib load failure
?
edit, ah i guess i should set an output like UDP huh
This sounds a lot like FaceTrackNoIR but I haven’t messed with that since I got a VR headset. Good to see stuff like this still getting development
It does have some protocol overlaps especially for UDP. Not that it's very complicated but it helped me when I implemented this in FreeSpace Open to get head tracking working on Linux PC too 🤓
Nice. How's the input lag compared to IR? Can't really tell from your video if there is a lot of delay between head movement and camera movement in SC.
Can't tell for sure either. ~~It~~ Lag feels slightly higher but perfectly fine for trying some head tracking without investing in additional hardware. This depends a lot on the processing power, of course. Cam doesn't matter that much. It seems to read with only ~540 px width or something and any webcam of the last decade should manage ~50 fps with that 🤔
I'm also uncertain what the current penalty is for running this on Wayland via gamescope, which is really bringing my rig to it's limits.
Star Citizen