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submitted 2 weeks ago by [email protected] to c/[email protected]
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[-] [email protected] 2 points 2 weeks ago

Can it still be called "Sid Meier's" Civilization when he doesn't even know what the game ships with?

Don't get me wrong, I've been playing since CIV2 and it's been pretty good, but that just strikes me as weird.

[-] [email protected] 2 points 2 weeks ago

I hear John Madden also has very little input into his games. What has this industry turned into???

[-] [email protected] 2 points 2 weeks ago

Don’t even get me started on Tom Clancy.

[-] [email protected] 0 points 2 weeks ago

ego move by a manager

imagine if todd wanted his name in front of every bethesda title

[-] [email protected] 2 points 2 weeks ago

Iirc it wasn't even Meier's idea to put his name on the games. He was a well known figure in the simulation game genre so when his company was making Pirates! the other co-founder, Bill Stealey, had the idea of putting his name on the box because it was a big departure from their usual games. The idea worked and they just started using his name for every game.

[-] [email protected] 2 points 2 weeks ago

Well, Sid Meier did originally design Civ, Todd Howard was "just" a director / producer.

[-] [email protected] 0 points 2 weeks ago

A game by ~~Hideo Kojima~~ Todd Howard

[-] [email protected] 0 points 2 weeks ago

Ehhh. The Kojima thing is at least somewhat understandable. He knew Konami was going to boot him out. Nothing like a constant reminder of who made the magic happen in the game they didn't let him finish creating.

[-] [email protected] 1 points 2 weeks ago

Well ok, but i assume you played mgsV i don’t think finishing the game was in the plan.

[-] [email protected] 1 points 2 weeks ago

While I can see how that idea works incredibly well with the themes of the game, and I don't think the game was ever going to get a traditionally satisfying conclusion... there's a lot of cut content lying around in the files, on top of the "phantom episode" stuff from the collector's disk that was included in the special edition that documents the work in progress next chapter they had to cut.

Hideous Kojambles is a great auteur, but they idea that all of that was just a front to further emphasize the themes doesn't ring true to me.

[-] [email protected] 1 points 2 weeks ago* (last edited 2 weeks ago)

Not sure i understand? My main point is Hideo has a weird sense of story structure. Couple that with his endless perfectionism would see any company paying his way bankrupt before the game releases. MGSV has a theme change about 1/3 and 2/3 through the game. And the longer it goes the more off the rails things got. I don’t think they all get resolved properly.

When he got his own company started i believe that seeing the end of his wallet helped him focus the end of death standing early on which still has the classic Kojima crazy, and has a cohesive story. Art will form when it rails against its limitations.

[-] [email protected] 1 points 2 weeks ago

The second big change is that when you transition from one age to the next—there are three ages, Antiquity, Exploration, and Modern—you'll pick a new civilization to lead, one that was at the height of its power during the age in question. So you might go from controlling Rome in Antiquity to Mongolia during the Exploration age.

Well, I still play civ4 bts, never went beyond civ5 and unless I update my hardware probably won't try civ6 and civ7 anytime soon.

But what you mean, you'll change civilization midgame? I can't wrap my head around this concept. Or does your civilization simply change it's name?

[-] [email protected] 1 points 2 weeks ago

I'm pretty sure this is just an idea they took from Humankind, another Civilization like game that came out a bit ago.

this post was submitted on 30 Aug 2024
4 points (100.0% liked)

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